CMDR Ace Amato profile
(Anaconda)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 1,587,648,914 cr |
Credits spent on ships | 4,780,650,459 cr |
Credits spent on outfitting | 5,091,288,075 cr |
Credits spent on repairs | 65,142,053 cr |
Credits spent on fuel | 1,753,315 cr |
Credits spent on munitions | 5,193,616 cr |
Insurance claims | 180 |
Total claim costs | 461,671,017 cr |
Combat |
|
Bounties claimed | 10,038 |
Profit from bounties | 594,776,516 cr |
Combat bonds | 1,993 |
Profit from combat bonds | 140,575,780 cr |
Assassinations | 16 |
Profit from assassinations | 36,575,294 cr |
Highest single reward | 1,379,388 cr |
Skimmers killed | 336 |
Crime |
|
Fines issued | 831 |
Lifetime fines value | 44,741,363 cr |
Bounties received/earned | 618 |
Lifetime bounty value | 380,915 cr |
Highest bounty issued | 12,000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 20,405,184 cr |
Commodities smuggled | 2,642 |
Average profit | 551,491 cr |
Highest single transaction | 1,081,350 cr |
Trading |
|
Market network | 107 |
Trading profit | 854,818,635 cr |
Commodities traded | 66,932 |
Average profit | 1,396,762 cr |
Highest single transaction | 545,134,590 cr |
Mining |
|
Profits from mining | 411,595,476 cr |
Minerals refined | 3,058 |
Materials collected | 15,814 |
Exploration |
|
Systems visited | 14,480 |
Profits from exploration | 276,751,581 cr |
Level 2 detailed scans | 8,844 |
Level 3 detailed scans | 15,259 |
Highest payout | 4,528,100 cr |
Total hyperspace distance | 735,141 ly |
Total hyperspace jumps | 21,199 |
Max distance from start | 34,332.99 ly |
Max distance from Sol | 34,396.36 ly |
Max distance from Colonia | 27,642.49 ly |
Approximate time played | 27W 3D 22H 3M |
Passengers |
|
Total bulk passengers delivered | 6,720 |
Total VIPs delivered | 630 |
Total delivered | 7,350 |
Total ejected | 362 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 8,352 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2,318 |
Grade 1 upgrades generated | 748 |
Grade 2 upgrades generated | 514 |
Grade 3 upgrades generated | 613 |
Grade 4 upgrades generated | 270 |
Grade 5 upgrades generated | 173 |
Crew |
|
Crew credits earned | 306,728,570 cr |
Crew hired | 19 |
Crew fired | 4 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 2W 20H 9M 25S |
Time in gunner role | 4M 2S |
Time in fighter con role | 2M 10S |