CMDR DubStation profile
(Asp Explorer)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13,018,782,084 cr |
Credits spent on ships | 3,247,371,382 cr |
Credits spent on outfitting | 7,103,123,840 cr |
Credits spent on repairs | 31,186,208 cr |
Credits spent on fuel | 1,781,387 cr |
Credits spent on munitions | 9,762,298 cr |
Insurance claims | 83 |
Total claim costs | 890,204,735 cr |
Combat |
|
Bounties claimed | 4,540 |
Profit from bounties | 350,978,212 cr |
Combat bonds | 235 |
Profit from combat bonds | 15,565,600 cr |
Assassinations | 562 |
Profit from assassinations | 620,318,083 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 621 |
Crime |
|
Fines issued | 304 |
Lifetime fines value | 17,838,916 cr |
Bounties received/earned | 1,085 |
Lifetime bounty value | 4,015,145 cr |
Highest bounty issued | 1,853,500 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 1,038,453 cr |
Commodities smuggled | 342 |
Average profit | 43,269 cr |
Highest single transaction | 669,840 cr |
Trading |
|
Market network | 149 |
Trading profit | 1,486,423,902 cr |
Commodities traded | 21,004 |
Average profit | 1,769,552 cr |
Highest single transaction | 116,133,168 cr |
Mining |
|
Profits from mining | 1,465,794,090 cr |
Minerals refined | 19,370 |
Materials collected | 42,629 |
Exploration |
|
Systems visited | 28,205 |
Profits from exploration | 4,965,758,356 cr |
Level 2 detailed scans | 105,959 |
Level 3 detailed scans | 118,532 |
Highest payout | 17,654,876 cr |
Total hyperspace distance | 1,382,760 ly |
Total hyperspace jumps | 39,123 |
Max distance from start | 35,809.32 ly |
Max distance from Sol | 35,810.98 ly |
Max distance from Colonia | 41,224.16 ly |
Approximate time played | 22W 6D 5H 9M |
Passengers |
|
Total bulk passengers delivered | 11,635 |
Total VIPs delivered | 3,351 |
Total delivered | 14,986 |
Total ejected | 113 |
Search and Rescue |
|
Total items rescued | 89 |
Total profit | 743,130 cr |
Total rescue transactions | 38 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 3,792 |
Grade 1 upgrades generated | 384 |
Grade 2 upgrades generated | 471 |
Grade 3 upgrades generated | 875 |
Grade 4 upgrades generated | 810 |
Grade 5 upgrades generated | 1,252 |
Crew |
|
Crew credits earned | 63,099,178 cr |
Crew hired | 34 |
Crew fired | 28 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 1H 39M 12S |