CMDR MBGT Benjamin profile
(Diamondback Explorer)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 8,032,143,137 cr |
Credits spent on ships | 1,844,307,227 cr |
Credits spent on outfitting | 3,401,257,990 cr |
Credits spent on repairs | 7,040,997 cr |
Credits spent on fuel | 1,172,345 cr |
Credits spent on munitions | 1,339,014 cr |
Insurance claims | 33 |
Total claim costs | 42,307,884 cr |
Combat |
|
Bounties claimed | 13,290 |
Profit from bounties | 777,512,114 cr |
Combat bonds | 2,235 |
Profit from combat bonds | 85,323,057 cr |
Assassinations | 117 |
Profit from assassinations | 41,750,736 cr |
Highest single reward | 1,906,235 cr |
Skimmers killed | 178 |
Crime |
|
Fines issued | 145 |
Lifetime fines value | 776,909 cr |
Bounties received/earned | 258 |
Lifetime bounty value | 117,470 cr |
Highest bounty issued | 9,625 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 355,835 cr |
Commodities smuggled | 49 |
Average profit | 44,479 cr |
Highest single transaction | 246,240 cr |
Trading |
|
Market network | 190 |
Trading profit | 10,581,914,538 cr |
Commodities traded | 507,765 |
Average profit | 5,776,154 cr |
Highest single transaction | 261,738,720 cr |
Mining |
|
Profits from mining | 296,084,941 cr |
Minerals refined | 1,671 |
Materials collected | 50,544 |
Exploration |
|
Systems visited | 4,144 |
Profits from exploration | 93,566,908 cr |
Level 2 detailed scans | 10,595 |
Level 3 detailed scans | 16,230 |
Highest payout | 2,305,960 cr |
Total hyperspace distance | 244,819 ly |
Total hyperspace jumps | 11,574 |
Max distance from start | 5,447.66 ly |
Max distance from Sol | 17,036.63 ly |
Max distance from Colonia | 22,781.35 ly |
Approximate time played | 10W 3D 21H 55M |
Passengers |
|
Total bulk passengers delivered | 1,797 |
Total VIPs delivered | 4,298 |
Total delivered | 6,095 |
Total ejected | 38 |
Search and Rescue |
|
Total items rescued | 81 |
Total profit | 1,425,566 cr |
Total rescue transactions | 24 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 5,956 |
Grade 1 upgrades generated | 534 |
Grade 2 upgrades generated | 624 |
Grade 3 upgrades generated | 980 |
Grade 4 upgrades generated | 1,227 |
Grade 5 upgrades generated | 2,591 |
Crew |
|
Crew credits earned | 2,112,373,684 cr |
Crew hired | 4 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 26M 13S |
Time in gunner role | 2H 8M |