CMDR First of Four profile

(Imperial Cutter)

Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 14,055,248,986 cr |
Credits spent on ships | 1,858,744,611 cr |
Credits spent on outfitting | 8,266,359,149 cr |
Credits spent on repairs | 12,409,661 cr |
Credits spent on fuel | 205,942 cr |
Credits spent on munitions | 1,648,457 cr |
Insurance claims | 21 |
Total claim costs | 75,330,784 cr |
Combat |
|
Bounties claimed | 2,880 |
Profit from bounties | 123,465,048 cr |
Combat bonds | 155 |
Profit from combat bonds | 1,687,876 cr |
Assassinations | 16 |
Profit from assassinations | 8,428,829 cr |
Highest single reward | 598,950 cr |
Skimmers killed | 54 |
Crime |
|
Fines issued | 66 |
Lifetime fines value | 6,148,055 cr |
Bounties received/earned | 367 |
Lifetime bounty value | 1,639,830 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1,156,504 cr |
Commodities smuggled | 20 |
Average profit | 88,962 cr |
Highest single transaction | 567,170 cr |
Trading |
|
Market network | 145 |
Trading profit | 11,296,728,012 cr |
Commodities traded | 24,909 |
Average profit | 9,909,411 cr |
Highest single transaction | 474,419,946 cr |
Mining |
|
Profits from mining | 11,266,196,956 cr |
Minerals refined | 14,701 |
Materials collected | 35,650 |
Exploration |
|
Systems visited | 8,415 |
Profits from exploration | 1,539,464,074 cr |
Level 2 detailed scans | 37,693 |
Level 3 detailed scans | 38,783 |
Highest payout | 15,420,243 cr |
Total hyperspace distance | 420,282 ly |
Total hyperspace jumps | 10,141 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 9W 5D 38M |
Passengers |
|
Total bulk passengers delivered | 31,979 |
Total VIPs delivered | 18 |
Total delivered | 31,997 |
Total ejected | 76 |
Search and Rescue |
|
Total items rescued | 2,180 |
Total profit | 4,784,422 cr |
Total rescue transactions | 549 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 3,332 |
Grade 1 upgrades generated | 496 |
Grade 2 upgrades generated | 467 |
Grade 3 upgrades generated | 697 |
Grade 4 upgrades generated | 725 |
Grade 5 upgrades generated | 947 |
Crew |
|
Crew credits earned | 1,409,998,000 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |