CMDR EpicSOB profile
(Anaconda)
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 729,778,391 cr |
Credits spent on ships | 422,580,689 cr |
Credits spent on outfitting | 466,480,399 cr |
Credits spent on repairs | 6,833,397 cr |
Credits spent on fuel | 160,268 cr |
Credits spent on munitions | 610,908 cr |
Insurance claims | 6 |
Total claim costs | 15,020,298 cr |
Combat |
|
Bounties claimed | 313 |
Profit from bounties | 12,248,985 cr |
Combat bonds | 16 |
Profit from combat bonds | 532,852 cr |
Assassinations | 11 |
Profit from assassinations | 3,138,530 cr |
Highest single reward | 748,417 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 24 |
Lifetime fines value | 25,782 cr |
Bounties received/earned | 25 |
Lifetime bounty value | 38,940 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 827,499 cr |
Commodities smuggled | 59 |
Average profit | 63,654 cr |
Highest single transaction | 418,240 cr |
Trading |
|
Market network | 49 |
Trading profit | 415,327,652 cr |
Commodities traded | 11,175 |
Average profit | 1,674,708 cr |
Highest single transaction | 119,509,920 cr |
Mining |
|
Profits from mining | 378,132,585 cr |
Minerals refined | 627 |
Materials collected | 3,126 |
Exploration |
|
Systems visited | 2,107 |
Profits from exploration | 151,676,064 cr |
Level 2 detailed scans | 2,459 |
Level 3 detailed scans | 2,827 |
Highest payout | 2,953,375 cr |
Total hyperspace distance | 80,971 ly |
Total hyperspace jumps | 2,858 |
Max distance from start | 15,611.87 ly |
Max distance from Sol | 8,995.94 ly |
Max distance from Colonia | 23,583.70 ly |
Approximate time played | 3W 4D 21H 42M |
Passengers |
|
Total bulk passengers delivered | 1,906 |
Total VIPs delivered | 342 |
Total delivered | 2,248 |
Total ejected | 33 |
Search and Rescue |
|
Total items rescued | 22 |
Total profit | 406,579 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 171 |
Grade 1 upgrades generated | 53 |
Grade 2 upgrades generated | 47 |
Grade 3 upgrades generated | 38 |
Grade 4 upgrades generated | 13 |
Grade 5 upgrades generated | 20 |
Crew |
|
Crew credits earned | 85,303,349 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 9H 30M 5S |
Time in gunner role | 1H 26M 14S |
Time in fighter con role | 5M 12S |