CMDR Trackull Farstrider profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 3,741,548,083 cr |
Credits spent on ships | 1,543,496,210 cr |
Credits spent on outfitting | 3,264,843,528 cr |
Credits spent on repairs | 14,650,511 cr |
Credits spent on fuel | 680,055 cr |
Credits spent on munitions | 787,288 cr |
Insurance claims | 37 |
Total claim costs | 69,742,549 cr |
Combat |
|
Bounties claimed | 8,195 |
Profit from bounties | 361,164,563 cr |
Combat bonds | 964 |
Profit from combat bonds | 29,662,531 cr |
Assassinations | 71 |
Profit from assassinations | 22,311,717 cr |
Highest single reward | 467,705 cr |
Skimmers killed | 31 |
Crime |
|
Fines issued | 169 |
Lifetime fines value | 51,764 cr |
Bounties received/earned | 60 |
Lifetime bounty value | 58,070 cr |
Highest bounty issued | 7,775 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 782,569 cr |
Commodities smuggled | 314 |
Average profit | 65,214 cr |
Highest single transaction | 602,480 cr |
Trading |
|
Market network | 200 |
Trading profit | 923,776,180 cr |
Commodities traded | 127,102 |
Average profit | 888,246 cr |
Highest single transaction | 97,913,037 cr |
Mining |
|
Profits from mining | 658,796,377 cr |
Minerals refined | 1,451 |
Materials collected | 11,346 |
Exploration |
|
Systems visited | 9,880 |
Profits from exploration | 375,735,246 cr |
Level 2 detailed scans | 6,682 |
Level 3 detailed scans | 8,076 |
Highest payout | 4,865,443 cr |
Total hyperspace distance | 319,837 ly |
Total hyperspace jumps | 13,552 |
Max distance from start | 25,843.92 ly |
Approximate time played | 6W 2D 13H 56M |
Passengers |
|
Total bulk passengers delivered | 2,122 |
Total VIPs delivered | 897 |
Total delivered | 3,019 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 3,144 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1,001 |
Grade 1 upgrades generated | 258 |
Grade 2 upgrades generated | 155 |
Grade 3 upgrades generated | 176 |
Grade 4 upgrades generated | 159 |
Grade 5 upgrades generated | 253 |
Crew |
|
Crew credits earned | 318,978,481 cr |
Crew hired | 6 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 4H 10M 47S |
Time in gunner role | 1H 10M 4S |
Total credits accrued | 252,622 cr |