CMDR SirAdams profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 33,582,046,480 cr |
Credits spent on ships | 637,501,727 cr |
Credits spent on outfitting | 3,340,645,217 cr |
Credits spent on repairs | 50,298,263 cr |
Credits spent on fuel | 870,803 cr |
Credits spent on munitions | 864,223 cr |
Insurance claims | 52 |
Total claim costs | 333,224,221 cr |
Combat |
|
Bounties claimed | 3,111 |
Profit from bounties | 630,796,754 cr |
Combat bonds | 1,715 |
Profit from combat bonds | 524,274,540 cr |
Assassinations | 38 |
Profit from assassinations | 76,348,786 cr |
Highest single reward | 1,943,295 cr |
Skimmers killed | 26 |
Crime |
|
Fines issued | 393 |
Lifetime fines value | 732,268 cr |
Bounties received/earned | 132 |
Lifetime bounty value | 194,160 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 1,555,204 cr |
Commodities smuggled | 321 |
Average profit | 29,343 cr |
Highest single transaction | 419,349 cr |
Trading |
|
Market network | 107 |
Trading profit | 3,672,867,541 cr |
Commodities traded | 285,992 |
Average profit | 4,690,763 cr |
Highest single transaction | 399,239,584 cr |
Mining |
|
Profits from mining | 15,169,662,364 cr |
Minerals refined | 0 |
Materials collected | 21,192 |
Exploration |
|
Systems visited | 10,520 |
Profits from exploration | 2,670,546,314 cr |
Level 2 detailed scans | 44,491 |
Level 3 detailed scans | 49,585 |
Highest payout | 21,068,966 cr |
Total hyperspace distance | 461,008 ly |
Total hyperspace jumps | 15,890 |
Max distance from start | 50,563.74 ly |
Max distance from Sol | 50,613.11 ly |
Max distance from Colonia | 34,921.61 ly |
Approximate time played | 12W 6D 6H 23M |
Passengers |
|
Total bulk passengers delivered | 30,047 |
Total VIPs delivered | 4,467 |
Total delivered | 34,514 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 240 |
Total profit | 6,567,765 cr |
Total rescue transactions | 62 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1,098 |
Grade 1 upgrades generated | 174 |
Grade 2 upgrades generated | 190 |
Grade 3 upgrades generated | 183 |
Grade 4 upgrades generated | 240 |
Grade 5 upgrades generated | 311 |
Crew |
|
Crew credits earned | 1,318,342,192 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2H 4M 17S |