Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5,751,668,898 cr |
Credits spent on ships | 5,252,410,920 cr |
Credits spent on outfitting | 14,646,097,022 cr |
Credits spent on repairs | 64,961,843 cr |
Credits spent on fuel | 947,343 cr |
Credits spent on munitions | 4,599,235 cr |
Insurance claims | 303 |
Total claim costs | 862,500,350 cr |
Combat |
|
Bounties claimed | 2,900 |
Profit from bounties | 210,067,333 cr |
Combat bonds | 535 |
Profit from combat bonds | 96,964,655 cr |
Assassinations | 23 |
Profit from assassinations | 20,113,290 cr |
Highest single reward | 300,400 cr |
Skimmers killed | 701 |
Crime |
|
Fines issued | 2,468 |
Lifetime fines value | 955,322,908 cr |
Bounties received/earned | 1,395 |
Lifetime bounty value | 1,893,085 cr |
Highest bounty issued | 14,915 cr |
Smuggling |
|
Black market network | 20 |
Black market profit | 708,756,409 cr |
Commodities smuggled | 91,277 |
Average profit | 2,394,447 cr |
Highest single transaction | 3,742,848 cr |
Trading |
|
Market network | 111 |
Trading profit | 2,232,334,571 cr |
Commodities traded | 21,446 |
Average profit | 6,643,853 cr |
Highest single transaction | 685,135,010 cr |
Mining |
|
Profits from mining | 2,217,582,248 cr |
Minerals refined | 3,389 |
Materials collected | 31,675 |
Exploration |
|
Systems visited | 58,835 |
Profits from exploration | 11,419,073,658 cr |
Level 2 detailed scans | 101,921 |
Level 3 detailed scans | 113,547 |
Highest payout | 20,805,101 cr |
Total hyperspace distance | 2,854,635 ly |
Total hyperspace jumps | 64,065 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 48,117.16 ly |
Approximate time played | 21W 5D 55M |
Passengers |
|
Total bulk passengers delivered | 1,277 |
Total VIPs delivered | 416 |
Total delivered | 1,693 |
Total ejected | 72 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 5,648 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 4,974 |
Grade 1 upgrades generated | 835 |
Grade 2 upgrades generated | 548 |
Grade 3 upgrades generated | 795 |
Grade 4 upgrades generated | 910 |
Grade 5 upgrades generated | 1,886 |
Crew |
|
Crew credits earned | 262,189,975 cr |
Crew hired | 10 |
Crew fired | 8 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1W 2D 21H 8M 53S |
Time in gunner role | 3H 33M 19S |
Time in fighter con role | 1H 15M 36S |
Total credits accrued | 1,900,331 cr |