CMDR Buur profile
(Type-9 Heavy)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 15,843,661,520 cr |
Credits spent on ships | 3,258,181,130 cr |
Credits spent on outfitting | 7,769,855,088 cr |
Credits spent on repairs | 90,600,367 cr |
Credits spent on fuel | 4,892,257 cr |
Credits spent on munitions | 13,754,238 cr |
Insurance claims | 249 |
Total claim costs | 1,207,318,797 cr |
Combat |
|
Bounties claimed | 3,818 |
Profit from bounties | 378,487,241 cr |
Combat bonds | 4,617 |
Profit from combat bonds | 1,587,015,561 cr |
Assassinations | 84 |
Profit from assassinations | 62,469,438 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 860 |
Crime |
|
Fines issued | 900 |
Lifetime fines value | 6,984,849 cr |
Bounties received/earned | 1,955 |
Lifetime bounty value | 10,851,395 cr |
Highest bounty issued | 95,000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 392,429,722 cr |
Commodities smuggled | 55,495 |
Average profit | 3,383,015 cr |
Highest single transaction | 11,987,632 cr |
Trading |
|
Market network | 535 |
Trading profit | 23,378,745,105 cr |
Commodities traded | 1,087,562 |
Average profit | 7,054,540 cr |
Highest single transaction | 808,689,664 cr |
Mining |
|
Profits from mining | 9,069,844,238 cr |
Minerals refined | 13,620 |
Materials collected | 39,015 |
Exploration |
|
Systems visited | 17,556 |
Profits from exploration | 233,949,417 cr |
Level 2 detailed scans | 6,347 |
Level 3 detailed scans | 7,203 |
Highest payout | 2,507,795 cr |
Total hyperspace distance | 931,284 ly |
Total hyperspace jumps | 41,267 |
Max distance from start | 25,874.11 ly |
Max distance from Sol | 25,901.24 ly |
Max distance from Colonia | 25,602.00 ly |
Approximate time played | 40W 6H 38M |
Passengers |
|
Total bulk passengers delivered | 15,143 |
Total VIPs delivered | 2,190 |
Total delivered | 17,333 |
Total ejected | 204 |
Search and Rescue |
|
Total items rescued | 1,019 |
Total profit | 16,348,182 cr |
Total rescue transactions | 103 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 3,837 |
Grade 1 upgrades generated | 453 |
Grade 2 upgrades generated | 547 |
Grade 3 upgrades generated | 830 |
Grade 4 upgrades generated | 969 |
Grade 5 upgrades generated | 1,038 |
Crew |
|
Crew credits earned | 4,307,679,436 cr |
Crew hired | 15 |
Crew fired | 5 |
Crew lost | 23 |
Multi-Crew |
|
Total time in multi-crew | 3W 3D 13H 45M 51S |
Time in fighter con role | 1H 12M 9S |
Total credits accrued | 11,416,003 cr |