CMDR yakie profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12,368,776,490 cr |
Credits spent on ships | 2,880,201,918 cr |
Credits spent on outfitting | 8,312,434,283 cr |
Credits spent on repairs | 42,578,385 cr |
Credits spent on fuel | 1,114,746 cr |
Credits spent on munitions | 3,639,125 cr |
Insurance claims | 63 |
Total claim costs | 705,561,886 cr |
Combat |
|
Bounties claimed | 5,126 |
Profit from bounties | 297,013,211 cr |
Combat bonds | 4,597 |
Profit from combat bonds | 250,049,579 cr |
Assassinations | 3 |
Profit from assassinations | 2,517,210 cr |
Highest single reward | 639,000 cr |
Skimmers killed | 72 |
Crime |
|
Fines issued | 791 |
Lifetime fines value | 5,784,630 cr |
Bounties received/earned | 207 |
Lifetime bounty value | 251,495 cr |
Highest bounty issued | 24,340 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 1,971,754 cr |
Commodities smuggled | 1,120 |
Average profit | 44,813 cr |
Highest single transaction | 583,970 cr |
Trading |
|
Market network | 127 |
Trading profit | 4,909,510,953 cr |
Commodities traded | 57,916 |
Average profit | 4,734,340 cr |
Highest single transaction | 376,788,447 cr |
Mining |
|
Profits from mining | 4,812,098,235 cr |
Minerals refined | 4,062 |
Materials collected | 35,348 |
Exploration |
|
Systems visited | 7,009 |
Profits from exploration | 111,799,535 cr |
Level 2 detailed scans | 4,019 |
Level 3 detailed scans | 4,775 |
Highest payout | 1,512,995 cr |
Total hyperspace distance | 448,812 ly |
Total hyperspace jumps | 13,634 |
Max distance from start | 21,947.08 ly |
Max distance from Sol | 4,502.56 ly |
Max distance from Colonia | 23,625.01 ly |
Approximate time played | 10W 1D 4H 28M |
Passengers |
|
Total bulk passengers delivered | 17,328 |
Total VIPs delivered | 4,017 |
Total delivered | 21,345 |
Total ejected | 242 |
Search and Rescue |
|
Total items rescued | 182 |
Total profit | 3,041,521 cr |
Total rescue transactions | 42 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 6,291 |
Grade 1 upgrades generated | 486 |
Grade 2 upgrades generated | 615 |
Grade 3 upgrades generated | 922 |
Grade 4 upgrades generated | 1,166 |
Grade 5 upgrades generated | 3,102 |
Crew |
|
Crew credits earned | 635,387,767 cr |
Crew hired | 7 |
Crew fired | 2 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 4H 24M 24S |
Time in gunner role | 4H 18M 56S |
Time in fighter con role | 4M 10S |
Total credits accrued | 2,018,774 cr |