CMDR Louise profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5,958,471,025 cr |
Credits spent on ships | 967,339,258 cr |
Credits spent on outfitting | 3,485,990,132 cr |
Credits spent on repairs | 48,012,059 cr |
Credits spent on fuel | 1,023,369 cr |
Credits spent on munitions | 2,839,009 cr |
Insurance claims | 30 |
Total claim costs | 100,142,429 cr |
Combat |
|
Bounties claimed | 796 |
Profit from bounties | 103,184,182 cr |
Combat bonds | 3,872 |
Profit from combat bonds | 479,370,847 cr |
Assassinations | 16 |
Profit from assassinations | 36,481,057 cr |
Highest single reward | 1,632,890 cr |
Skimmers killed | 211 |
Crime |
|
Fines issued | 408 |
Lifetime fines value | 711,710 cr |
Bounties received/earned | 191 |
Lifetime bounty value | 28,931,995 cr |
Highest bounty issued | 3,526,900 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 471,102 cr |
Commodities smuggled | 37 |
Average profit | 39,259 cr |
Highest single transaction | 114,384 cr |
Trading |
|
Market network | 78 |
Trading profit | 681,424,395 cr |
Commodities traded | 34,465 |
Average profit | 1,333,512 cr |
Highest single transaction | 139,120,081 cr |
Mining |
|
Profits from mining | 614,830,716 cr |
Minerals refined | 5,406 |
Materials collected | 19,496 |
Exploration |
|
Systems visited | 9,808 |
Profits from exploration | 2,126,961,450 cr |
Level 2 detailed scans | 26,485 |
Level 3 detailed scans | 44,308 |
Highest payout | 18,850,179 cr |
Total hyperspace distance | 472,560 ly |
Total hyperspace jumps | 11,969 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 7W 6D 10H 23M |
Passengers |
|
Total bulk passengers delivered | 1,333 |
Total VIPs delivered | 939 |
Total delivered | 2,272 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 12,395 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 3,135 |
Grade 1 upgrades generated | 1,877 |
Grade 2 upgrades generated | 149 |
Grade 3 upgrades generated | 258 |
Grade 4 upgrades generated | 262 |
Grade 5 upgrades generated | 589 |
Crew |
|
Crew credits earned | 225,293,914 cr |
Crew hired | 219 |
Crew fired | 215 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 3H 13M 54S |