CMDR SirSuperDeath profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 16,754,185,422 cr |
Credits spent on ships | 1,849,216,411 cr |
Credits spent on outfitting | 5,519,927,002 cr |
Credits spent on repairs | 9,738,019 cr |
Credits spent on fuel | 1,064,506 cr |
Credits spent on munitions | 3,071,428 cr |
Insurance claims | 135 |
Total claim costs | 101,849,395 cr |
Combat |
|
Bounties claimed | 6,958 |
Profit from bounties | 408,766,375 cr |
Combat bonds | 9,972 |
Profit from combat bonds | 464,666,532 cr |
Assassinations | 63 |
Profit from assassinations | 7,918,943 cr |
Highest single reward | 1,856,348 cr |
Skimmers killed | 2,377 |
Crime |
|
Fines issued | 612 |
Lifetime fines value | 11,568,364 cr |
Bounties received/earned | 3,285 |
Lifetime bounty value | 3,552,930 cr |
Highest bounty issued | 13,510 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 28,839,517 cr |
Commodities smuggled | 6,279 |
Average profit | 588,562 cr |
Highest single transaction | 14,535,820 cr |
Trading |
|
Market network | 108 |
Trading profit | 22,258,093,755 cr |
Commodities traded | 2,655,190 |
Average profit | 5,758,886 cr |
Highest single transaction | 234,034,872 cr |
Mining |
|
Profits from mining | 17,892,059 cr |
Minerals refined | 896 |
Materials collected | 16,604 |
Exploration |
|
Systems visited | 11,447 |
Profits from exploration | 425,201,516 cr |
Level 2 detailed scans | 17,638 |
Level 3 detailed scans | 24,327 |
Highest payout | 8,548,178 cr |
Total hyperspace distance | 652,941 ly |
Total hyperspace jumps | 21,121 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 19W 1D 9H 30M |
Passengers |
|
Total bulk passengers delivered | 4,045 |
Total VIPs delivered | 790 |
Total delivered | 4,835 |
Total ejected | 9 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,440 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2,490 |
Grade 1 upgrades generated | 652 |
Grade 2 upgrades generated | 228 |
Grade 3 upgrades generated | 342 |
Grade 4 upgrades generated | 411 |
Grade 5 upgrades generated | 857 |
Crew |
|
Crew credits earned | 3,006,190,680 cr |
Crew hired | 9 |
Crew fired | 7 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 15H 17M 30S |
Time in gunner role | 6H 31M 38S |
Time in fighter con role | 3H 12M 37S |
Total credits accrued | 9,133,211 cr |
Total fines accrued | 295,099 cr |