CMDR Cart O'Graf-r profile

(Diamondback Explorer)

Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2,206,970,078 cr |
Credits spent on ships | 1,919,938,901 cr |
Credits spent on outfitting | 1,605,297,346 cr |
Credits spent on repairs | 13,301,505 cr |
Credits spent on fuel | 647,673 cr |
Credits spent on munitions | 5,549,320 cr |
Insurance claims | 106 |
Total claim costs | 300,013,733 cr |
Combat |
|
Bounties claimed | 675 |
Profit from bounties | 20,948,532 cr |
Combat bonds | 154 |
Profit from combat bonds | 2,588,047 cr |
Assassinations | 5 |
Profit from assassinations | 5,574,964 cr |
Highest single reward | 1,462,800 cr |
Skimmers killed | 131 |
Crime |
|
Fines issued | 173 |
Lifetime fines value | 1,343,667 cr |
Bounties received/earned | 138 |
Lifetime bounty value | 124,245 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 17,206,709 cr |
Commodities smuggled | 611 |
Average profit | 521,415 cr |
Highest single transaction | 8,340,156 cr |
Trading |
|
Market network | 146 |
Trading profit | 712,768,236 cr |
Commodities traded | 100,457 |
Average profit | 698,108 cr |
Highest single transaction | 32,171,060 cr |
Mining |
|
Profits from mining | 219,163,191 cr |
Minerals refined | 1,174 |
Materials collected | 10,868 |
Exploration |
|
Systems visited | 3,770 |
Profits from exploration | 59,089,098 cr |
Level 2 detailed scans | 4,840 |
Level 3 detailed scans | 3,789 |
Highest payout | 1,569,533 cr |
Total hyperspace distance | 151,657 ly |
Total hyperspace jumps | 6,863 |
Max distance from start | 3,698.73 ly |
Max distance from Sol | 3,745.38 ly |
Max distance from Colonia | 23,649.76 ly |
Approximate time played | 5W 5D 8H 37M |
Passengers |
|
Total bulk passengers delivered | 2,913 |
Total VIPs delivered | 1,483 |
Total delivered | 4,396 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 1,419 |
Total profit | 50,594,643 cr |
Total rescue transactions | 79 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,621 |
Grade 1 upgrades generated | 403 |
Grade 2 upgrades generated | 393 |
Grade 3 upgrades generated | 419 |
Grade 4 upgrades generated | 257 |
Grade 5 upgrades generated | 149 |
Multi-Crew |
|
Total time in multi-crew | 2H 3M 16S |
Time in gunner role | 4M 2S |