CMDR Light027 profile

(Krait MkII)

Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 25,299,226,067 cr |
Credits spent on ships | 2,429,899,553 cr |
Credits spent on outfitting | 7,093,548,269 cr |
Credits spent on repairs | 337,536,998 cr |
Credits spent on fuel | 7,183,015 cr |
Credits spent on munitions | 6,467,755 cr |
Insurance claims | 400 |
Total claim costs | 6,783,187,168 cr |
Combat |
|
Bounties claimed | 2,932 |
Profit from bounties | 174,998,267 cr |
Combat bonds | 6,090 |
Profit from combat bonds | 9,108,269,696 cr |
Assassinations | 71 |
Profit from assassinations | 47,711,452 cr |
Highest single reward | 565,562 cr |
Skimmers killed | 37 |
Crime |
|
Fines issued | 5,704 |
Lifetime fines value | 8,991,361 cr |
Bounties received/earned | 943 |
Lifetime bounty value | 158,508,430 cr |
Highest bounty issued | 5,827,900 cr |
Smuggling |
|
Black market network | 23 |
Black market profit | 4,232,145 cr |
Commodities smuggled | 7,460 |
Average profit | 90,046 cr |
Highest single transaction | 500,864 cr |
Trading |
|
Market network | 443 |
Trading profit | 52,587,295,259 cr |
Commodities traded | 7,955,176 |
Average profit | 1,746,158 cr |
Highest single transaction | 910,244,286 cr |
Mining |
|
Profits from mining | 8,190,196,437 cr |
Minerals refined | 12,272 |
Materials collected | 22,717 |
Exploration |
|
Systems visited | 19,782 |
Profits from exploration | 1,932,252,972 cr |
Level 2 detailed scans | 48,735 |
Level 3 detailed scans | 49,937 |
Highest payout | 20,011,790 cr |
Total hyperspace distance | 1,635,593 ly |
Total hyperspace jumps | 46,211 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 44W 6D 23H 58M |
Passengers |
|
Total bulk passengers delivered | 17,846 |
Total VIPs delivered | 1,089 |
Total delivered | 18,935 |
Total ejected | 413 |
Search and Rescue |
|
Total items rescued | 2,312 |
Total profit | 39,604,329 cr |
Total rescue transactions | 41 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 3,127 |
Grade 1 upgrades generated | 541 |
Grade 2 upgrades generated | 391 |
Grade 3 upgrades generated | 590 |
Grade 4 upgrades generated | 688 |
Grade 5 upgrades generated | 917 |
Crew |
|
Crew credits earned | 2,741,375,110 cr |
Crew hired | 51 |
Crew fired | 40 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 1D 2H 26M 13S |