CMDR Light027 profile

(Imperial Cutter)

Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 21,643,490,235 cr |
Credits spent on ships | 2,429,577,363 cr |
Credits spent on outfitting | 7,046,782,033 cr |
Credits spent on repairs | 294,983,773 cr |
Credits spent on fuel | 6,719,863 cr |
Credits spent on munitions | 5,055,210 cr |
Insurance claims | 350 |
Total claim costs | 6,061,993,160 cr |
Combat |
|
Bounties claimed | 2,759 |
Profit from bounties | 173,557,881 cr |
Combat bonds | 3,395 |
Profit from combat bonds | 113,259,696 cr |
Assassinations | 64 |
Profit from assassinations | 46,517,093 cr |
Highest single reward | 441,549 cr |
Skimmers killed | 33 |
Crime |
|
Fines issued | 4,630 |
Lifetime fines value | 8,127,549 cr |
Bounties received/earned | 597 |
Lifetime bounty value | 158,155,930 cr |
Highest bounty issued | 5,827,900 cr |
Smuggling |
|
Black market network | 23 |
Black market profit | 4,232,145 cr |
Commodities smuggled | 7,460 |
Average profit | 90,046 cr |
Highest single transaction | 500,864 cr |
Trading |
|
Market network | 428 |
Trading profit | 51,380,212,391 cr |
Commodities traded | 7,663,148 |
Average profit | 1,729,158 cr |
Highest single transaction | 910,244,286 cr |
Mining |
|
Profits from mining | 8,190,196,437 cr |
Minerals refined | 12,272 |
Materials collected | 22,302 |
Exploration |
|
Systems visited | 18,497 |
Profits from exploration | 1,736,439,913 cr |
Level 2 detailed scans | 42,297 |
Level 3 detailed scans | 43,499 |
Highest payout | 20,011,790 cr |
Total hyperspace distance | 1,507,269 ly |
Total hyperspace jumps | 43,300 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 41W 3D 2H 25M |
Passengers |
|
Total bulk passengers delivered | 17,070 |
Total VIPs delivered | 1,089 |
Total delivered | 18,159 |
Total ejected | 413 |
Search and Rescue |
|
Total items rescued | 2,312 |
Total profit | 39,604,329 cr |
Total rescue transactions | 41 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2,954 |
Grade 1 upgrades generated | 532 |
Grade 2 upgrades generated | 377 |
Grade 3 upgrades generated | 554 |
Grade 4 upgrades generated | 635 |
Grade 5 upgrades generated | 856 |
Crew |
|
Crew credits earned | 2,741,375,110 cr |
Crew hired | 51 |
Crew fired | 40 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 1D 2H 26M 13S |