CMDR Tompie1968 profile
(Type-9 Heavy)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13,071,917,952 cr |
Credits spent on ships | 1,209,109,314 cr |
Credits spent on outfitting | 3,007,821,476 cr |
Credits spent on repairs | 22,597,798 cr |
Credits spent on fuel | 407,560 cr |
Credits spent on munitions | 1,454,747 cr |
Insurance claims | 35 |
Total claim costs | 101,339,683 cr |
Combat |
|
Bounties claimed | 2,514 |
Profit from bounties | 210,265,551 cr |
Combat bonds | 533 |
Profit from combat bonds | 19,834,587 cr |
Assassinations | 6 |
Profit from assassinations | 2,337,905 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 436 |
Crime |
|
Fines issued | 157 |
Lifetime fines value | 1,556,024 cr |
Bounties received/earned | 142 |
Lifetime bounty value | 1,346,455 cr |
Highest bounty issued | 710,500 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 552,217 cr |
Commodities smuggled | 86 |
Average profit | 50,202 cr |
Highest single transaction | 381,024 cr |
Trading |
|
Market network | 131 |
Trading profit | 10,356,137,090 cr |
Commodities traded | 68,151 |
Average profit | 12,000,159 cr |
Highest single transaction | 393,874,201 cr |
Mining |
|
Profits from mining | 9,490,405,969 cr |
Minerals refined | 16,738 |
Materials collected | 33,931 |
Exploration |
|
Systems visited | 10,458 |
Profits from exploration | 1,224,927,466 cr |
Level 2 detailed scans | 55,780 |
Level 3 detailed scans | 57,373 |
Highest payout | 3,914,546 cr |
Total hyperspace distance | 456,443 ly |
Total hyperspace jumps | 13,990 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 9W 2D 7H 14M |
Passengers |
|
Total bulk passengers delivered | 1,951 |
Total VIPs delivered | 8,930 |
Total delivered | 10,881 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 51,337 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 2,016 |
Grade 1 upgrades generated | 256 |
Grade 2 upgrades generated | 299 |
Grade 3 upgrades generated | 411 |
Grade 4 upgrades generated | 463 |
Grade 5 upgrades generated | 587 |
Crew |
|
Crew credits earned | 1,157,890,942 cr |
Crew hired | 6 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 3H 4M 24S |