CMDR Babblefisherman profile
Profile
Commander name:
Current ship:
FailBoat [0-0]
(Viper Mk IV)
(Viper Mk IV)
Member since:
Dec 31, 2017
Distances submitted:
0
Systems visited:
3,956
Systems discovered first:
2,254
Ranks
Defenceless
Directionless
Federation: Petty Officer
Empire: None
Flight log heatmap
Statistics
Balance |
|
|---|---|
| Current assets | 2,050,174,995 cr |
| Credits spent on ships | 230,312,556 cr |
| Credits spent on outfitting | 264,073,341 cr |
| Credits spent on repairs | 299,849 cr |
| Credits spent on fuel | 84,373 cr |
| Credits spent on munitions | 22,014 cr |
| Insurance claims | 5 |
| Total claim costs | 12,105,038 cr |
Combat |
|
| Bounties claimed | 14 |
| Profit from bounties | 365,169 cr |
| Combat bonds | 0 |
| Profit from combat bonds | 0 cr |
| Assassinations | 0 |
| Profit from assassinations | 0 cr |
| Highest single reward | 105,700 cr |
| Skimmers killed | 6 |
Crime |
|
| Fines issued | 5 |
| Lifetime fines value | 7,592 cr |
| Bounties received/earned | 10 |
| Lifetime bounty value | 7,820 cr |
| Highest bounty issued | 5,000 cr |
Smuggling |
|
| Black market network | 0 |
| Black market profit | 0 cr |
| Commodities smuggled | 0 |
| Average profit | 0 cr |
| Highest single transaction | 0 cr |
Trading |
|
| Market network | 9 |
| Trading profit | 1,437,081,881 cr |
| Commodities traded | 2,256 |
| Average profit | 68,432,471 cr |
| Highest single transaction | 246,697,600 cr |
Mining |
|
| Profits from mining | 1,436,963,480 cr |
| Minerals refined | 1,947 |
| Materials collected | 4,152 |
Exploration |
|
| Systems visited | 5,072 |
| Profits from exploration | 582,594,574 cr |
| Level 2 detailed scans | 15,523 |
| Level 3 detailed scans | 16,239 |
| Highest payout | 7,608,416 cr |
| Total hyperspace distance | 176,693 ly |
| Total hyperspace jumps | 5,355 |
| Max distance from start | 24,206.87 ly |
| Max distance from Sol | 16,984.60 ly |
| Max distance from Colonia | 30,212.02 ly |
| Approximate time played | 2W 23H 41M |
Passengers |
|
| Total bulk passengers delivered | 11 |
| Total VIPs delivered | 16 |
| Total delivered | 27 |
| Total ejected | 0 |
Crafting |
|
| Number of engineers used | 1 |
| Number of upgrades generated | 72 |
| Grade 1 upgrades generated | 26 |
| Grade 2 upgrades generated | 15 |
| Grade 3 upgrades generated | 15 |
| Grade 4 upgrades generated | 7 |
| Grade 5 upgrades generated | 9 |
Multi-Crew |
|
| Total time in multi-crew | 10M 46S |
| Time in gunner role | 1M 29S |