CMDR Junoo profile
(Anaconda)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13,275,971,855 cr |
Credits spent on ships | 8,950,697,050 cr |
Credits spent on outfitting | 12,351,073,904 cr |
Credits spent on repairs | 97,367,935 cr |
Credits spent on fuel | 1,357,155 cr |
Credits spent on munitions | 12,183,960 cr |
Insurance claims | 220 |
Total claim costs | 1,417,311,402 cr |
Combat |
|
Bounties claimed | 3,297 |
Profit from bounties | 356,499,681 cr |
Combat bonds | 3,435 |
Profit from combat bonds | 11,161,074,634 cr |
Assassinations | 32 |
Profit from assassinations | 34,613,491 cr |
Highest single reward | 1,535,900 cr |
Skimmers killed | 32 |
Crime |
|
Fines issued | 621 |
Lifetime fines value | 21,079,228 cr |
Bounties received/earned | 435 |
Lifetime bounty value | 972,815 cr |
Highest bounty issued | 128,400 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 1,452,303 cr |
Commodities smuggled | 640 |
Average profit | 121,025 cr |
Highest single transaction | 1,506,120 cr |
Trading |
|
Market network | 163 |
Trading profit | 19,162,428,346 cr |
Commodities traded | 175,466 |
Average profit | 16,378,144 cr |
Highest single transaction | 441,791,580 cr |
Mining |
|
Profits from mining | 6,583,443,845 cr |
Minerals refined | 15,602 |
Materials collected | 37,600 |
Exploration |
|
Systems visited | 28,133 |
Profits from exploration | 3,650,075,225 cr |
Level 2 detailed scans | 109,381 |
Level 3 detailed scans | 115,221 |
Highest payout | 15,880,240 cr |
Total hyperspace distance | 1,460,080 ly |
Total hyperspace jumps | 34,275 |
Max distance from start | 52,688.00 ly |
Max distance from Sol | 52,754.02 ly |
Max distance from Colonia | 40,506.58 ly |
Approximate time played | 29W 3D 6H 56M |
Passengers |
|
Total bulk passengers delivered | 678 |
Total VIPs delivered | 14,212 |
Total delivered | 14,890 |
Total ejected | 605 |
Search and Rescue |
|
Total items rescued | 382 |
Total profit | 1,911,576 cr |
Total rescue transactions | 70 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 4,838 |
Grade 1 upgrades generated | 1,482 |
Grade 2 upgrades generated | 1,149 |
Grade 3 upgrades generated | 1,197 |
Grade 4 upgrades generated | 770 |
Grade 5 upgrades generated | 240 |
Crew |
|
Crew credits earned | 5,931,931,944 cr |
Crew hired | 15 |
Crew fired | 6 |
Crew lost | 28 |
Multi-Crew |
|
Total time in multi-crew | 1W 1D 6H 46M 34S |
Time in gunner role | 7H 42M |
Time in fighter con role | 2H 26M 33S |
Total credits accrued | 78,617,768 cr |
Total fines accrued | 570,591 cr |