CMDR RejectedTM profile
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 2,828,708,875 cr |
Credits spent on ships | 577,219,689 cr |
Credits spent on outfitting | 819,245,323 cr |
Credits spent on repairs | 4,410,966 cr |
Credits spent on fuel | 297,911 cr |
Credits spent on munitions | 222,903 cr |
Insurance claims | 8 |
Total claim costs | 48,094,454 cr |
Combat |
|
Bounties claimed | 234 |
Profit from bounties | 29,173,168 cr |
Combat bonds | 22 |
Profit from combat bonds | 779,399 cr |
Assassinations | 5 |
Profit from assassinations | 440,142 cr |
Highest single reward | 680,178 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 542 |
Lifetime fines value | 3,025,748 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 60,040 cr |
Highest bounty issued | 24,600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 252,547 cr |
Commodities smuggled | 193 |
Average profit | 28,061 cr |
Highest single transaction | 64,665 cr |
Trading |
|
Market network | 75 |
Trading profit | 1,981,558,357 cr |
Commodities traded | 25,587 |
Average profit | 7,205,667 cr |
Highest single transaction | 159,348,192 cr |
Mining |
|
Profits from mining | 1,921,336,849 cr |
Minerals refined | 4,301 |
Materials collected | 8,774 |
Exploration |
|
Systems visited | 2,432 |
Profits from exploration | 146,633,746 cr |
Level 2 detailed scans | 6,555 |
Level 3 detailed scans | 6,553 |
Highest payout | 5,537,163 cr |
Total hyperspace distance | 122,769 ly |
Total hyperspace jumps | 3,453 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 24,853.84 ly |
Approximate time played | 2W 21H 47M |
Passengers |
|
Total bulk passengers delivered | 603 |
Total VIPs delivered | 291 |
Total delivered | 894 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 154,420 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 651 |
Grade 1 upgrades generated | 159 |
Grade 2 upgrades generated | 138 |
Grade 3 upgrades generated | 164 |
Grade 4 upgrades generated | 125 |
Grade 5 upgrades generated | 65 |
Crew |
|
Crew credits earned | 53,844,467 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 51M 21S |