CMDR Esmedic profile

Profile
Commander name:
Current ship:
Federal Corvette
 
Member since:
Jan 7, 2018
 
Distances submitted:
0
 
Systems visited:
2,913
Systems discovered first:
1,011
Ranks

60%

0%

100%

Defenceless

0%

Directionless

0%

0%

Federation: Rear Admiral

0%

Empire: Serf

100%
Flight log heatmap
Statistics

Balance

Current assets 1,641,240,590 cr
Credits spent on ships 398,272,059 cr
Credits spent on outfitting 487,170,897 cr
Credits spent on repairs 10,737,011 cr
Credits spent on fuel 293,227 cr
Credits spent on munitions 809,675 cr
Insurance claims 38
Total claim costs 73,230,373 cr

Combat

Bounties claimed 988
Profit from bounties 88,922,858 cr
Combat bonds 141
Profit from combat bonds 4,632,575 cr
Assassinations 8
Profit from assassinations 4,840,466 cr
Highest single reward 1,002,552 cr
Skimmers killed 13

Crime

Fines issued 33
Lifetime fines value 82,690 cr
Bounties received/earned 70
Lifetime bounty value 69,010 cr
Highest bounty issued 5,000 cr

Smuggling

Black market network 7
Black market profit 3,387,952 cr
Commodities smuggled 218
Average profit 141,165 cr
Highest single transaction 407,696 cr

Trading

Market network 152
Trading profit 789,156,216 cr
Commodities traded 78,898
Average profit 1,511,794 cr
Highest single transaction 91,252,040 cr

Mining

Profits from mining 484,696,114 cr
Minerals refined 1,842
Materials collected 5,133

Exploration

Systems visited 3,484
Profits from exploration 256,386,786 cr
Level 2 detailed scans 17,865
Level 3 detailed scans 17,817
Highest payout 5,946,740 cr
Total hyperspace distance 142,281 ly
Total hyperspace jumps 4,967
Max distance from start 25,843.92 ly
Max distance from Sol 25,899.99 ly
Max distance from Colonia 23,543.17 ly
Approximate time played 3W 2D 5H 1M

Passengers

Total bulk passengers delivered 3,344
Total VIPs delivered 184
Total delivered 3,528
Total ejected 8

Search and Rescue

Total items rescued 44
Total profit 500,906 cr
Total rescue transactions 25

Crafting

Number of engineers used 11
Number of upgrades generated 640
Grade 1 upgrades generated 275
Grade 2 upgrades generated 174
Grade 3 upgrades generated 127
Grade 4 upgrades generated 52
Grade 5 upgrades generated 12

Crew

Crew credits earned 72,267,728 cr
Crew hired 8
Crew fired 2
Crew lost 3

Multi-Crew

Total time in multi-crew 2H 42M 53S
Time in gunner role 13M 37S
Time in fighter con role 5M