CMDR Jess Zidle profile
(Anaconda)
Federation: Lieutenant
Empire: Master
Balance |
|
---|---|
Current assets | 7,532,555,830 cr |
Credits spent on ships | 1,682,191,989 cr |
Credits spent on outfitting | 3,530,256,967 cr |
Credits spent on repairs | 17,323,148 cr |
Credits spent on fuel | 326,876 cr |
Credits spent on munitions | 1,869,066 cr |
Insurance claims | 50 |
Total claim costs | 188,402,180 cr |
Combat |
|
Bounties claimed | 1,386 |
Profit from bounties | 131,355,900 cr |
Combat bonds | 13 |
Profit from combat bonds | 362,000 cr |
Assassinations | 107 |
Profit from assassinations | 77,584,830 cr |
Highest single reward | 1,072,500 cr |
Skimmers killed | 112 |
Crime |
|
Fines issued | 500 |
Lifetime fines value | 719,241 cr |
Bounties received/earned | 454 |
Lifetime bounty value | 829,990 cr |
Highest bounty issued | 15,000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 1,664,064 cr |
Commodities smuggled | 272 |
Average profit | 64,002 cr |
Highest single transaction | 659,040 cr |
Trading |
|
Market network | 85 |
Trading profit | 637,820,147 cr |
Commodities traded | 73,417 |
Average profit | 1,407,991 cr |
Highest single transaction | 27,048,888 cr |
Mining |
|
Profits from mining | 9,561,883 cr |
Minerals refined | 860 |
Materials collected | 7,419 |
Exploration |
|
Systems visited | 6,117 |
Profits from exploration | 1,551,514,958 cr |
Level 2 detailed scans | 21,203 |
Level 3 detailed scans | 48,801 |
Highest payout | 85,876,876 cr |
Total hyperspace distance | 156,832 ly |
Total hyperspace jumps | 7,545 |
Max distance from start | 22,899.64 ly |
Max distance from Sol | 22,969.10 ly |
Max distance from Colonia | 22,713.72 ly |
Approximate time played | 13W 9H 49M |
Passengers |
|
Total bulk passengers delivered | 62 |
Total VIPs delivered | 14 |
Total delivered | 76 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 70 |
Total profit | 1,846,119 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 738 |
Grade 1 upgrades generated | 352 |
Grade 2 upgrades generated | 122 |
Grade 3 upgrades generated | 131 |
Grade 4 upgrades generated | 68 |
Grade 5 upgrades generated | 65 |
Crew |
|
Crew credits earned | 456,138,562 cr |
Crew hired | 6 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 22M 10S |