CMDR BH Shrek profile
(Krait Mk II)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12,626,422,876 cr |
Credits spent on ships | 2,292,609,545 cr |
Credits spent on outfitting | 6,596,990,089 cr |
Credits spent on repairs | 75,864,547 cr |
Credits spent on fuel | 912,119 cr |
Credits spent on munitions | 3,787,482 cr |
Insurance claims | 160 |
Total claim costs | 456,155,314 cr |
Combat |
|
Bounties claimed | 3,388 |
Profit from bounties | 145,623,514 cr |
Combat bonds | 4,229 |
Profit from combat bonds | 2,218,219,881 cr |
Assassinations | 23 |
Profit from assassinations | 7,423,774 cr |
Highest single reward | 920,415 cr |
Skimmers killed | 103 |
Crime |
|
Fines issued | 575 |
Lifetime fines value | 2,011,578 cr |
Bounties received/earned | 181 |
Lifetime bounty value | 123,490 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 948,783 cr |
Commodities smuggled | 293 |
Average profit | 63,252 cr |
Highest single transaction | 317,574 cr |
Trading |
|
Market network | 149 |
Trading profit | 6,821,363,767 cr |
Commodities traded | 144,966 |
Average profit | 5,967,947 cr |
Highest single transaction | 444,474,880 cr |
Mining |
|
Profits from mining | 6,463,579,807 cr |
Minerals refined | 10,734 |
Materials collected | 43,357 |
Exploration |
|
Systems visited | 16,916 |
Profits from exploration | 585,603,954 cr |
Level 2 detailed scans | 12,502 |
Level 3 detailed scans | 15,239 |
Highest payout | 6,824,366 cr |
Total hyperspace distance | 734,490 ly |
Total hyperspace jumps | 21,851 |
Max distance from start | 65,278.53 ly |
Max distance from Sol | 65,335.45 ly |
Max distance from Colonia | 46,284.16 ly |
Approximate time played | 13W 6H 16M |
Passengers |
|
Total bulk passengers delivered | 3,415 |
Total VIPs delivered | 10,348 |
Total delivered | 13,763 |
Total ejected | 146 |
Search and Rescue |
|
Total items rescued | 651 |
Total profit | 2,396,385 cr |
Total rescue transactions | 79 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 4,053 |
Grade 1 upgrades generated | 614 |
Grade 2 upgrades generated | 515 |
Grade 3 upgrades generated | 756 |
Grade 4 upgrades generated | 751 |
Grade 5 upgrades generated | 1,417 |
Crew |
|
Crew credits earned | 607,074,177 cr |
Crew hired | 13 |
Crew fired | 10 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 5M 28S |