CMDR Patrick Buedi profile
(Krait Phantom)
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 165,744,186 cr |
Credits spent on ships | 34,687,949 cr |
Credits spent on outfitting | 55,789,603 cr |
Credits spent on repairs | 45,685 cr |
Credits spent on fuel | 7,623 cr |
Credits spent on munitions | 2,280 cr |
Insurance claims | 3 |
Total claim costs | 455,043 cr |
Combat |
|
Bounties claimed | 16 |
Profit from bounties | 21,348 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 10,000 cr |
Highest single reward | 1,500 cr |
Skimmers killed | 21 |
Crime |
|
Fines issued | 3 |
Lifetime fines value | 1,200 cr |
Bounties received/earned | 11 |
Lifetime bounty value | 5,300 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 14,628 cr |
Commodities smuggled | 5 |
Average profit | 2,926 cr |
Highest single transaction | 3,395 cr |
Trading |
|
Market network | 22 |
Trading profit | 690,730 cr |
Commodities traded | 113 |
Average profit | 13,544 cr |
Highest single transaction | 185,004 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 2,018 |
Exploration |
|
Systems visited | 657 |
Profits from exploration | 30,651,549 cr |
Level 2 detailed scans | 1,469 |
Level 3 detailed scans | 1,836 |
Highest payout | 2,454,597 cr |
Total hyperspace distance | 15,405 ly |
Total hyperspace jumps | 824 |
Max distance from start | 1,358.81 ly |
Max distance from Sol | 1,329.11 ly |
Max distance from Colonia | 22,708.48 ly |
Approximate time played | 5D 21H 26M |
Passengers |
|
Total bulk passengers delivered | 1,126 |
Total VIPs delivered | 4 |
Total delivered | 1,130 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 31 |
Total profit | 419,062 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 14 |
Grade 1 upgrades generated | 5 |
Grade 2 upgrades generated | 2 |
Grade 3 upgrades generated | 3 |
Grade 4 upgrades generated | 4 |