CMDR Whitewing profile
(Imperial Courier)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11,375,771,075 cr |
Credits spent on ships | 1,359,214,059 cr |
Credits spent on outfitting | 3,864,059,403 cr |
Credits spent on repairs | 43,018,790 cr |
Credits spent on fuel | 1,871,629 cr |
Credits spent on munitions | 2,547,487 cr |
Insurance claims | 51 |
Total claim costs | 148,873,816 cr |
Combat |
|
Bounties claimed | 4,557 |
Profit from bounties | 183,642,875 cr |
Combat bonds | 673 |
Profit from combat bonds | 13,857,010 cr |
Assassinations | 63 |
Profit from assassinations | 6,841,820 cr |
Highest single reward | 533,349 cr |
Skimmers killed | 274 |
Crime |
|
Fines issued | 495 |
Lifetime fines value | 725,416 cr |
Bounties received/earned | 834 |
Lifetime bounty value | 4,289,055 cr |
Highest bounty issued | 77,000 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 14,778,723 cr |
Commodities smuggled | 9,619 |
Average profit | 150,803 cr |
Highest single transaction | 1,198,760 cr |
Trading |
|
Market network | 327 |
Trading profit | 611,209,632 cr |
Commodities traded | 343,758 |
Average profit | 268,192 cr |
Highest single transaction | 33,182,880 cr |
Mining |
|
Profits from mining | 85,093,613 cr |
Minerals refined | 3,080 |
Materials collected | 25,496 |
Exploration |
|
Systems visited | 13,638 |
Profits from exploration | 1,107,600,728 cr |
Level 2 detailed scans | 36,670 |
Level 3 detailed scans | 209,169 |
Highest payout | 12,342,245 cr |
Total hyperspace distance | 633,964 ly |
Total hyperspace jumps | 20,259 |
Max distance from start | 65,299.19 ly |
Max distance from Sol | 65,356.04 ly |
Max distance from Colonia | 46,326.45 ly |
Approximate time played | 11W 2D 9H 50M |
Passengers |
|
Total bulk passengers delivered | 6,888 |
Total VIPs delivered | 4,155 |
Total delivered | 11,043 |
Total ejected | 277 |
Search and Rescue |
|
Total items rescued | 24 |
Total profit | 517,364 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1,603 |
Grade 1 upgrades generated | 548 |
Grade 2 upgrades generated | 187 |
Grade 3 upgrades generated | 288 |
Grade 4 upgrades generated | 263 |
Grade 5 upgrades generated | 317 |
Crew |
|
Crew credits earned | 1,030,455,519 cr |
Crew hired | 61 |
Crew fired | 53 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 4H 3M 22S |
Time in fighter con role | 6M 31S |
Total credits accrued | 158,240 cr |