CMDR Fistsofsnake profile
(Imperial Courier)
Federation: None
Empire: Duke
Balance |
|
---|---|
Current assets | 881,082,198 cr |
Credits spent on ships | 97,611,680 cr |
Credits spent on outfitting | 219,265,511 cr |
Credits spent on repairs | 7,677,085 cr |
Credits spent on fuel | 55,483 cr |
Credits spent on munitions | 4,223,435 cr |
Insurance claims | 82 |
Total claim costs | 173,966,822 cr |
Combat |
|
Bounties claimed | 130 |
Profit from bounties | 7,495,691 cr |
Combat bonds | 481 |
Profit from combat bonds | 24,072,596 cr |
Assassinations | 6 |
Profit from assassinations | 654,745 cr |
Highest single reward | 617,527 cr |
Skimmers killed | 43 |
Crime |
|
Fines issued | 103 |
Lifetime fines value | 631,556 cr |
Bounties received/earned | 109 |
Lifetime bounty value | 113,200 cr |
Highest bounty issued | 10,600 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 275,223 cr |
Commodities smuggled | 96 |
Average profit | 8,340 cr |
Highest single transaction | 57,928 cr |
Trading |
|
Market network | 259 |
Trading profit | 506,262,079 cr |
Commodities traded | 29,061 |
Average profit | 819,194 cr |
Highest single transaction | 92,925,504 cr |
Mining |
|
Profits from mining | 421,314,311 cr |
Minerals refined | 454 |
Materials collected | 9,363 |
Exploration |
|
Systems visited | 2,362 |
Profits from exploration | 140,518,608 cr |
Level 2 detailed scans | 14,465 |
Level 3 detailed scans | 16,100 |
Highest payout | 6,155,067 cr |
Total hyperspace distance | 66,781 ly |
Total hyperspace jumps | 3,573 |
Max distance from start | 2,067.66 ly |
Max distance from Sol | 2,091.42 ly |
Max distance from Colonia | 22,435.84 ly |
Approximate time played | 6W 8H 23M |
Passengers |
|
Total bulk passengers delivered | 4,409 |
Total VIPs delivered | 208 |
Total delivered | 4,617 |
Total ejected | 19 |
Search and Rescue |
|
Total items rescued | 52 |
Total profit | 972,974 cr |
Total rescue transactions | 26 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 515 |
Grade 1 upgrades generated | 120 |
Grade 2 upgrades generated | 125 |
Grade 3 upgrades generated | 150 |
Grade 4 upgrades generated | 108 |
Grade 5 upgrades generated | 12 |