CMDR Herr Max profile
(Diamondback Explorer)
Federation: Warrant Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 2,526,079,408 cr |
Credits spent on ships | 810,192,385 cr |
Credits spent on outfitting | 1,802,335,710 cr |
Credits spent on repairs | 3,516,501 cr |
Credits spent on fuel | 120,389 cr |
Credits spent on munitions | 130,543 cr |
Insurance claims | 16 |
Total claim costs | 111,060,185 cr |
Combat |
|
Bounties claimed | 27 |
Profit from bounties | 308,734 cr |
Combat bonds | 43 |
Profit from combat bonds | 1,720,825 cr |
Assassinations | 6 |
Profit from assassinations | 680,311 cr |
Highest single reward | 48,440 cr |
Skimmers killed | 26 |
Crime |
|
Fines issued | 35 |
Lifetime fines value | 155,221 cr |
Bounties received/earned | 40 |
Lifetime bounty value | 23,200 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 14,770 cr |
Commodities smuggled | 6 |
Average profit | 2,954 cr |
Highest single transaction | 3,807 cr |
Trading |
|
Market network | 50 |
Trading profit | 1,621,867,371 cr |
Commodities traded | 2,263 |
Average profit | 20,529,967 cr |
Highest single transaction | 122,792,122 cr |
Mining |
|
Profits from mining | 1,618,751,921 cr |
Minerals refined | 1,130 |
Materials collected | 3,558 |
Exploration |
|
Systems visited | 1,691 |
Profits from exploration | 26,499,348 cr |
Level 2 detailed scans | 2,044 |
Level 3 detailed scans | 2,130 |
Highest payout | 1,735,802 cr |
Total hyperspace distance | 68,715 ly |
Total hyperspace jumps | 2,242 |
Max distance from start | 12,178.81 ly |
Max distance from Sol | 12,619.14 ly |
Max distance from Colonia | 23,650.39 ly |
Approximate time played | 1W 3D 21H 22M |
Passengers |
|
Total bulk passengers delivered | 680 |
Total VIPs delivered | 2,509 |
Total delivered | 3,189 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 179,112 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 167 |
Grade 1 upgrades generated | 50 |
Grade 2 upgrades generated | 52 |
Grade 3 upgrades generated | 26 |
Grade 4 upgrades generated | 18 |
Grade 5 upgrades generated | 21 |
Crew |
|
Crew credits earned | 93,926,304 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 39M 39S |
Time in gunner role | 58M 13S |
Time in fighter con role | 4M |