CMDR Ulaidian profile
(Imperial Cutter)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,157,089,670 cr |
Credits spent on ships | 1,157,526,668 cr |
Credits spent on outfitting | 1,783,534,755 cr |
Credits spent on repairs | 24,363,967 cr |
Credits spent on fuel | 700,571 cr |
Credits spent on munitions | 2,283,002 cr |
Insurance claims | 58 |
Total claim costs | 354,912,566 cr |
Combat |
|
Bounties claimed | 414 |
Profit from bounties | 24,232,101 cr |
Combat bonds | 5 |
Profit from combat bonds | 211,521 cr |
Assassinations | 14 |
Profit from assassinations | 5,924,482 cr |
Highest single reward | 401,687 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 466 |
Lifetime fines value | 7,755,481 cr |
Bounties received/earned | 69 |
Lifetime bounty value | 177,200 cr |
Highest bounty issued | 42,500 cr |
Smuggling |
|
Black market network | 27 |
Black market profit | 8,027,008 cr |
Commodities smuggled | 5,316 |
Average profit | 200,675 cr |
Highest single transaction | 875,160 cr |
Trading |
|
Market network | 372 |
Trading profit | 1,897,002,018 cr |
Commodities traded | 252,939 |
Average profit | 989,052 cr |
Highest single transaction | 546,807,366 cr |
Mining |
|
Profits from mining | 1,597,223,702 cr |
Minerals refined | 4,982 |
Materials collected | 11,489 |
Exploration |
|
Systems visited | 5,000 |
Profits from exploration | 381,115,294 cr |
Level 2 detailed scans | 17,383 |
Level 3 detailed scans | 17,733 |
Highest payout | 7,904,582 cr |
Total hyperspace distance | 173,561 ly |
Total hyperspace jumps | 8,518 |
Max distance from start | 27,048.36 ly |
Max distance from Sol | 27,104.90 ly |
Max distance from Colonia | 22,137.28 ly |
Approximate time played | 5W 6D 12H 33M |
Passengers |
|
Total bulk passengers delivered | 3,168 |
Total VIPs delivered | 41 |
Total delivered | 3,209 |
Total ejected | 135 |
Search and Rescue |
|
Total items rescued | 29 |
Total profit | 484,240 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 731 |
Grade 1 upgrades generated | 263 |
Grade 2 upgrades generated | 192 |
Grade 3 upgrades generated | 154 |
Grade 4 upgrades generated | 80 |
Grade 5 upgrades generated | 42 |
Crew |
|
Crew credits earned | 51,523,835 cr |
Crew hired | 15 |
Crew fired | 9 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 1H 6M 32S |
Time in gunner role | 26S |
Time in fighter con role | 28M 8S |