CMDR Dragoteryx profile
(Type-9 Heavy)
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 3,210,439,682 cr |
Credits spent on ships | 1,024,803,884 cr |
Credits spent on outfitting | 1,739,678,062 cr |
Credits spent on repairs | 6,823,760 cr |
Credits spent on fuel | 98,210 cr |
Credits spent on munitions | 1,317,623 cr |
Insurance claims | 27 |
Total claim costs | 79,384,442 cr |
Combat |
|
Bounties claimed | 683 |
Profit from bounties | 85,733,234 cr |
Combat bonds | 4 |
Profit from combat bonds | 12,000 cr |
Assassinations | 29 |
Profit from assassinations | 6,872,724 cr |
Highest single reward | 1,594,801 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 117 |
Lifetime fines value | 254,699 cr |
Bounties received/earned | 55 |
Lifetime bounty value | 51,940 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 66 cr |
Commodities smuggled | 2 |
Average profit | 66 cr |
Highest single transaction | 66 cr |
Trading |
|
Market network | 22 |
Trading profit | 1,396,365,845 cr |
Commodities traded | 11,728 |
Average profit | 15,177,890 cr |
Highest single transaction | 199,299,984 cr |
Mining |
|
Profits from mining | 1,097,334,395 cr |
Minerals refined | 1,178 |
Materials collected | 3,755 |
Exploration |
|
Systems visited | 1,545 |
Profits from exploration | 17,588,634 cr |
Level 2 detailed scans | 512 |
Level 3 detailed scans | 535 |
Highest payout | 2,708,208 cr |
Total hyperspace distance | 52,837 ly |
Total hyperspace jumps | 2,589 |
Max distance from start | 3,071.57 ly |
Max distance from Sol | 3,093.45 ly |
Max distance from Colonia | 23,210.42 ly |
Approximate time played | 2W 1D 1H 17M |
Passengers |
|
Total bulk passengers delivered | 2,320 |
Total VIPs delivered | 227 |
Total delivered | 2,547 |
Total ejected | 12 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 103 |
Grade 1 upgrades generated | 29 |
Grade 2 upgrades generated | 33 |
Grade 3 upgrades generated | 19 |
Grade 4 upgrades generated | 13 |
Grade 5 upgrades generated | 9 |
Crew |
|
Crew credits earned | 25,769,220 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 6H 30M |
Time in gunner role | 17S |