CMDR Epicwater profile
(Asp Explorer)
Federation: Ensign
Empire: None
Balance |
|
---|---|
Current assets | 312,594,956 cr |
Credits spent on ships | 236,026,161 cr |
Credits spent on outfitting | 146,036,025 cr |
Credits spent on repairs | 266,533 cr |
Credits spent on fuel | 50,891 cr |
Credits spent on munitions | 293,702 cr |
Insurance claims | 21 |
Total claim costs | 7,698,257 cr |
Combat |
|
Bounties claimed | 276 |
Profit from bounties | 11,626,245 cr |
Combat bonds | 3 |
Profit from combat bonds | 66,462 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 404,940 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 43 |
Lifetime fines value | 702,071 cr |
Bounties received/earned | 11 |
Lifetime bounty value | 5,410 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 16,680 cr |
Commodities smuggled | 48 |
Average profit | 8,340 cr |
Highest single transaction | 15,498 cr |
Trading |
|
Market network | 37 |
Trading profit | 76,056,910 cr |
Commodities traded | 1,370 |
Average profit | 950,711 cr |
Highest single transaction | 62,478,752 cr |
Mining |
|
Profits from mining | 75,073,310 cr |
Minerals refined | 185 |
Materials collected | 1,078 |
Exploration |
|
Systems visited | 928 |
Profits from exploration | 91,103,622 cr |
Level 2 detailed scans | 2,749 |
Level 3 detailed scans | 2,690 |
Highest payout | 8,284,956 cr |
Total hyperspace distance | 44,201 ly |
Total hyperspace jumps | 1,219 |
Max distance from start | 22,168.40 ly |
Max distance from Sol | 29,939.23 ly |
Max distance from Colonia | 23,441.50 ly |
Approximate time played | 2W 3D 11H 30M |
Passengers |
|
Total bulk passengers delivered | 1,852 |
Total VIPs delivered | 158 |
Total delivered | 2,010 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 59 |
Grade 1 upgrades generated | 28 |
Grade 2 upgrades generated | 14 |
Grade 3 upgrades generated | 7 |
Grade 4 upgrades generated | 5 |
Grade 5 upgrades generated | 5 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 11H 42M 22S |
Time in gunner role | 44M 30S |
Time in fighter con role | 4H 26M 54S |
Total credits accrued | 7,882,950 cr |
Total fines accrued | 914 cr |