CMDR Fuchsbart profile
(Diamondback Explorer)
Federation: Petty Officer
Empire: Outsider
Balance |
|
---|---|
Current assets | 1,226,451,882 cr |
Credits spent on ships | 1,447,934,341 cr |
Credits spent on outfitting | 2,748,505,681 cr |
Credits spent on repairs | 3,716,965 cr |
Credits spent on fuel | 404,868 cr |
Credits spent on munitions | 638,907 cr |
Insurance claims | 72 |
Total claim costs | 44,375,170 cr |
Combat |
|
Bounties claimed | 594 |
Profit from bounties | 15,936,597 cr |
Combat bonds | 48 |
Profit from combat bonds | 2,115,363 cr |
Assassinations | 1 |
Profit from assassinations | 602,016 cr |
Highest single reward | 179,545 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 110 |
Lifetime fines value | 410,568 cr |
Bounties received/earned | 26 |
Lifetime bounty value | 15,030 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 55,658 cr |
Commodities smuggled | 31 |
Average profit | 5,060 cr |
Highest single transaction | 15,636 cr |
Trading |
|
Market network | 183 |
Trading profit | 463,920,679 cr |
Commodities traded | 80,493 |
Average profit | 970,545 cr |
Highest single transaction | 46,752,606 cr |
Mining |
|
Profits from mining | 165,553,081 cr |
Minerals refined | 940 |
Materials collected | 4,009 |
Exploration |
|
Systems visited | 6,350 |
Profits from exploration | 651,239,540 cr |
Level 2 detailed scans | 26,409 |
Level 3 detailed scans | 26,401 |
Highest payout | 13,700,770 cr |
Total hyperspace distance | 178,185 ly |
Total hyperspace jumps | 7,445 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,652.92 ly |
Approximate time played | 4W 4D 6H 32M |
Passengers |
|
Total bulk passengers delivered | 2,197 |
Total VIPs delivered | 34 |
Total delivered | 2,231 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 36,159 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 199 |
Grade 1 upgrades generated | 73 |
Grade 2 upgrades generated | 35 |
Grade 3 upgrades generated | 40 |
Grade 4 upgrades generated | 35 |
Grade 5 upgrades generated | 16 |
Multi-Crew |
|
Total time in multi-crew | 5H 19M 26S |