CMDR Bossforleader profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2,112,203,133 cr |
Credits spent on ships | 1,275,278,192 cr |
Credits spent on outfitting | 2,136,901,806 cr |
Credits spent on repairs | 9,635,085 cr |
Credits spent on fuel | 119,166 cr |
Credits spent on munitions | 466,226 cr |
Insurance claims | 39 |
Total claim costs | 118,520,116 cr |
Combat |
|
Bounties claimed | 93 |
Profit from bounties | 1,569,112 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 128,520 cr |
Skimmers killed | 1,365 |
Crime |
|
Fines issued | 53 |
Lifetime fines value | 585,780 cr |
Bounties received/earned | 7 |
Lifetime bounty value | 5,400 cr |
Highest bounty issued | 2,700 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 52,420 cr |
Commodities smuggled | 6 |
Average profit | 8,737 cr |
Highest single transaction | 28,286 cr |
Trading |
|
Market network | 45 |
Trading profit | 430,401,365 cr |
Commodities traded | 5,579 |
Average profit | 1,855,178 cr |
Highest single transaction | 111,202,178 cr |
Mining |
|
Profits from mining | 423,248,067 cr |
Minerals refined | 267 |
Materials collected | 5,888 |
Exploration |
|
Systems visited | 2,778 |
Profits from exploration | 78,500,270 cr |
Level 2 detailed scans | 1,170 |
Level 3 detailed scans | 1,289 |
Highest payout | 704,288 cr |
Total hyperspace distance | 143,063 ly |
Total hyperspace jumps | 3,727 |
Max distance from start | 21,970.26 ly |
Max distance from Sol | 22,039.41 ly |
Max distance from Colonia | 23,517.50 ly |
Approximate time played | 2W 1D 7H 10M |
Passengers |
|
Total bulk passengers delivered | 2,607 |
Total VIPs delivered | 607 |
Total delivered | 3,214 |
Total ejected | 47 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 710 |
Grade 1 upgrades generated | 279 |
Grade 2 upgrades generated | 129 |
Grade 3 upgrades generated | 136 |
Grade 4 upgrades generated | 107 |
Grade 5 upgrades generated | 59 |
Crew |
|
Crew credits earned | 10,419,492 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 28M 13S |
Time in gunner role | 42M 55S |