CMDR Probodyne profile
Profile

Distances submitted:
0
Systems visited:
6,451
Systems discovered first:
1,343
Balance:
5,869,631,436 Cr
Ranks
Defenceless
Ecologist
Federation: Chief Petty Officer
Empire: Duke
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 7,676,920,133 cr |
Credits spent on ships | 1,119,565,705 cr |
Credits spent on outfitting | 1,255,371,012 cr |
Credits spent on repairs | 6,317,248 cr |
Credits spent on fuel | 1,220,595 cr |
Credits spent on munitions | 70,233 cr |
Insurance claims | 18 |
Total claim costs | 170,566,187 cr |
Combat |
|
Bounties claimed | 10 |
Profit from bounties | 272,076 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 115,250 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 43 |
Lifetime fines value | 3,536,923 cr |
Bounties received/earned | 7 |
Lifetime bounty value | 18,800 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 1,316 cr |
Commodities smuggled | 5 |
Average profit | 263 cr |
Highest single transaction | 530 cr |
Trading |
|
Market network | 139 |
Trading profit | 4,237,092,894 cr |
Commodities traded | 134,341 |
Average profit | 11,576,757 cr |
Highest single transaction | 182,944,480 cr |
Mining |
|
Profits from mining | 1,183,342,245 cr |
Minerals refined | 1,781 |
Materials collected | 2,203 |
Exploration |
|
Systems visited | 5,133 |
Profits from exploration | 374,031,936 cr |
Level 2 detailed scans | 21,167 |
Level 3 detailed scans | 21,167 |
Highest payout | 11,507,181 cr |
Total hyperspace distance | 279,169 ly |
Total hyperspace jumps | 7,548 |
Max distance from start | 25,901.44 ly |
Approximate time played | 3W 2D 2H 5M |
Passengers |
|
Total bulk passengers delivered | 54 |
Total VIPs delivered | 56 |
Total delivered | 110 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 378,644 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 58 |
Grade 1 upgrades generated | 15 |
Grade 2 upgrades generated | 9 |
Grade 3 upgrades generated | 11 |
Grade 4 upgrades generated | 13 |
Grade 5 upgrades generated | 10 |