CMDR antiseptique profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 2,032,854,863 cr |
Credits spent on ships | 799,716,217 cr |
Credits spent on outfitting | 2,322,479,583 cr |
Credits spent on repairs | 15,809,453 cr |
Credits spent on fuel | 112,395 cr |
Credits spent on munitions | 686,036 cr |
Insurance claims | 33 |
Total claim costs | 136,286,410 cr |
Combat |
|
Bounties claimed | 2,003 |
Profit from bounties | 85,804,784 cr |
Combat bonds | 713 |
Profit from combat bonds | 22,485,628 cr |
Assassinations | 62 |
Profit from assassinations | 24,086,232 cr |
Highest single reward | 680,710 cr |
Skimmers killed | 39 |
Crime |
|
Fines issued | 76 |
Lifetime fines value | 188,105 cr |
Bounties received/earned | 63 |
Lifetime bounty value | 87,475 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 154,254 cr |
Commodities smuggled | 39 |
Average profit | 9,641 cr |
Highest single transaction | 90,745 cr |
Trading |
|
Market network | 74 |
Trading profit | 13,234,379 cr |
Commodities traded | 9,890 |
Average profit | 52,104 cr |
Highest single transaction | 1,276,352 cr |
Mining |
|
Profits from mining | 422,455,418 cr |
Minerals refined | 633 |
Materials collected | 18,326 |
Exploration |
|
Systems visited | 2,659 |
Profits from exploration | 251,484,847 cr |
Level 2 detailed scans | 1,361 |
Level 3 detailed scans | 2,305 |
Highest payout | 3,342,576 cr |
Total hyperspace distance | 131,938 ly |
Total hyperspace jumps | 3,531 |
Max distance from start | 25,901.44 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 22,550.96 ly |
Approximate time played | 4W 2D 3H 36M |
Passengers |
|
Total bulk passengers delivered | 1,735 |
Total VIPs delivered | 1,579 |
Total delivered | 3,314 |
Total ejected | 46 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 23,430 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2,359 |
Grade 1 upgrades generated | 422 |
Grade 2 upgrades generated | 476 |
Grade 3 upgrades generated | 561 |
Grade 4 upgrades generated | 652 |
Grade 5 upgrades generated | 248 |
Crew |
|
Crew credits earned | 87,459,098 cr |
Crew hired | 4 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 32M 57S |