CMDR SilverHawk7 profile
(Python)
Federation: Petty Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 951,913,445 cr |
Credits spent on ships | 465,905,760 cr |
Credits spent on outfitting | 174,898,464 cr |
Credits spent on repairs | 284,004 cr |
Credits spent on fuel | 66,080 cr |
Credits spent on munitions | 167,799 cr |
Insurance claims | 7 |
Total claim costs | 2,742,474 cr |
Combat |
|
Bounties claimed | 283 |
Profit from bounties | 4,386,457 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 9 |
Profit from assassinations | 1,781,083 cr |
Highest single reward | 160,300 cr |
Skimmers killed | 21 |
Crime |
|
Fines issued | 16 |
Lifetime fines value | 8,969 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 8,845 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 10,530 cr |
Commodities smuggled | 8 |
Average profit | 2,106 cr |
Highest single transaction | 3,384 cr |
Trading |
|
Market network | 55 |
Trading profit | 888,669 cr |
Commodities traded | 446 |
Average profit | 10,455 cr |
Highest single transaction | 230,550 cr |
Mining |
|
Profits from mining | 32,969 cr |
Minerals refined | 12 |
Materials collected | 4,854 |
Exploration |
|
Systems visited | 4,635 |
Profits from exploration | 932,741,956 cr |
Level 2 detailed scans | 22,649 |
Level 3 detailed scans | 24,527 |
Highest payout | 18,148,234 cr |
Total hyperspace distance | 310,332 ly |
Total hyperspace jumps | 5,133 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 3W 1D 20H 47M |
Passengers |
|
Total bulk passengers delivered | 26 |
Total VIPs delivered | 10 |
Total delivered | 36 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 73,947 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 337 |
Grade 1 upgrades generated | 163 |
Grade 2 upgrades generated | 76 |
Grade 3 upgrades generated | 61 |
Grade 4 upgrades generated | 18 |
Grade 5 upgrades generated | 19 |