CMDR TheVedek profile
(Type-9 Heavy)
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 3,559,629,206 cr |
Credits spent on ships | 1,290,428,540 cr |
Credits spent on outfitting | 1,057,448,583 cr |
Credits spent on repairs | 6,387,737 cr |
Credits spent on fuel | 172,955 cr |
Credits spent on munitions | 141,664 cr |
Insurance claims | 47 |
Total claim costs | 109,435,110 cr |
Combat |
|
Bounties claimed | 14 |
Profit from bounties | 1,258,423 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 455,457 cr |
Skimmers killed | 202 |
Crime |
|
Fines issued | 22 |
Lifetime fines value | 150,234 cr |
Bounties received/earned | 33 |
Lifetime bounty value | 15,450 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 55 |
Trading profit | 2,429,043,686 cr |
Commodities traded | 68,367 |
Average profit | 12,393,080 cr |
Highest single transaction | 77,999,600 cr |
Mining |
|
Profits from mining | 96,429 cr |
Minerals refined | 31 |
Materials collected | 1,615 |
Exploration |
|
Systems visited | 5,210 |
Profits from exploration | 375,883,029 cr |
Level 2 detailed scans | 23,151 |
Level 3 detailed scans | 23,517 |
Highest payout | 7,758,391 cr |
Total hyperspace distance | 275,773 ly |
Total hyperspace jumps | 5,956 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 4W 2D 19H 6M |
Passengers |
|
Total bulk passengers delivered | 2,899 |
Total VIPs delivered | 1,477 |
Total delivered | 4,376 |
Total ejected | 279 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 153 |
Grade 1 upgrades generated | 71 |
Grade 2 upgrades generated | 30 |
Grade 3 upgrades generated | 24 |
Grade 4 upgrades generated | 14 |
Grade 5 upgrades generated | 14 |
Crew |
|
Crew credits earned | 310,600 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 1H 29M 18S |
Time in gunner role | 2M 39S |
Time in fighter con role | 12M 22S |