Federation: Post Commander
Empire: Knight
Balance |
|
---|---|
Current assets | 773,920,984 cr |
Credits spent on ships | 856,957,919 cr |
Credits spent on outfitting | 1,683,342,838 cr |
Credits spent on repairs | 7,346,068 cr |
Credits spent on fuel | 295,619 cr |
Credits spent on munitions | 1,114,413 cr |
Insurance claims | 34 |
Total claim costs | 24,826,543 cr |
Combat |
|
Bounties claimed | 2,066 |
Profit from bounties | 33,483,747 cr |
Combat bonds | 408 |
Profit from combat bonds | 9,920,201 cr |
Assassinations | 96 |
Profit from assassinations | 4,487,828 cr |
Highest single reward | 0 cr |
Skimmers killed | 59 |
Crime |
|
Fines issued | 87 |
Lifetime fines value | 427,984 cr |
Bounties received/earned | 14 |
Lifetime bounty value | 17,190 cr |
Highest bounty issued | 13,415 cr |
Smuggling |
|
Black market network | 143 |
Black market profit | 3,157,212 cr |
Commodities smuggled | 1,629 |
Average profit | 7,192 cr |
Highest single transaction | 197,028 cr |
Trading |
|
Market network | 427 |
Trading profit | 51,820,287 cr |
Commodities traded | 57,425 |
Average profit | 23,364 cr |
Highest single transaction | 779,598 cr |
Mining |
|
Profits from mining | 18,567,993 cr |
Minerals refined | 5,083 |
Materials collected | 30,859 |
Exploration |
|
Systems visited | 39,185 |
Profits from exploration | 754,569,183 cr |
Level 2 detailed scans | 5,285 |
Level 3 detailed scans | 406,394 |
Highest payout | 4,809,009 cr |
Total hyperspace distance | 1,307,174 ly |
Total hyperspace jumps | 44,525 |
Max distance from start | 65,299.19 ly |
Max distance from Sol | 65,356.04 ly |
Max distance from Colonia | 46,326.45 ly |
Approximate time played | 18W 2D 16H 34M |
Passengers |
|
Total bulk passengers delivered | 189 |
Total VIPs delivered | 273 |
Total delivered | 462 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 3,150 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 213 |
Grade 1 upgrades generated | 87 |
Grade 2 upgrades generated | 29 |
Grade 3 upgrades generated | 42 |
Grade 4 upgrades generated | 30 |
Grade 5 upgrades generated | 25 |
Crew |
|
Crew credits earned | 184,027 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 6M 46S |