CMDR Transcan profile
(Python)
Federation: Lieutenant
Empire: Squire
Balance |
|
---|---|
Current assets | 10,336,665,071 cr |
Credits spent on ships | 525,027,843 cr |
Credits spent on outfitting | 1,103,524,133 cr |
Credits spent on repairs | 24,698,673 cr |
Credits spent on fuel | 313,051 cr |
Credits spent on munitions | 3,753,731 cr |
Insurance claims | 56 |
Total claim costs | 240,156,535 cr |
Combat |
|
Bounties claimed | 422 |
Profit from bounties | 49,615,479 cr |
Combat bonds | 4,527 |
Profit from combat bonds | 9,460,502,414 cr |
Assassinations | 75 |
Profit from assassinations | 131,590,067 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 119 |
Crime |
|
Fines issued | 419 |
Lifetime fines value | 8,880,912 cr |
Bounties received/earned | 1,052 |
Lifetime bounty value | 2,115,540 cr |
Highest bounty issued | 160,700 cr |
Smuggling |
|
Black market network | 23 |
Black market profit | 184,146,552 cr |
Commodities smuggled | 40,359 |
Average profit | 1,587,470 cr |
Highest single transaction | 10,010,090 cr |
Trading |
|
Market network | 129 |
Trading profit | 976,543,526 cr |
Commodities traded | 21,793 |
Average profit | 1,926,121 cr |
Highest single transaction | 321,614,920 cr |
Mining |
|
Profits from mining | 879,801,287 cr |
Minerals refined | 1,959 |
Materials collected | 27,288 |
Exploration |
|
Systems visited | 7,572 |
Profits from exploration | 2,671,579,345 cr |
Level 2 detailed scans | 76,396 |
Level 3 detailed scans | 75,874 |
Highest payout | 14,883,606 cr |
Total hyperspace distance | 489,840 ly |
Total hyperspace jumps | 9,894 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 11W 4D 2H 40M |
Passengers |
|
Total bulk passengers delivered | 2 |
Total VIPs delivered | 55 |
Total delivered | 57 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 154 |
Total profit | 1,463,459 cr |
Total rescue transactions | 53 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2,141 |
Grade 1 upgrades generated | 379 |
Grade 2 upgrades generated | 369 |
Grade 3 upgrades generated | 420 |
Grade 4 upgrades generated | 428 |
Grade 5 upgrades generated | 545 |
Crew |
|
Crew credits earned | 27,048 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 9H 33M 9S |
Time in gunner role | 15M 8S |
Time in fighter con role | 1H 23M 26S |
Total credits accrued | 1,230,292 cr |