CMDR Evil Casper profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 7,262,473,632 cr |
Credits spent on ships | 1,407,767,682 cr |
Credits spent on outfitting | 4,332,557,716 cr |
Credits spent on repairs | 22,849,294 cr |
Credits spent on fuel | 205,019 cr |
Credits spent on munitions | 3,465,128 cr |
Insurance claims | 53 |
Total claim costs | 423,768,906 cr |
Combat |
|
Bounties claimed | 1,340 |
Profit from bounties | 125,733,951 cr |
Combat bonds | 503 |
Profit from combat bonds | 17,484,383 cr |
Assassinations | 5 |
Profit from assassinations | 5,270,820 cr |
Highest single reward | 1,326,563 cr |
Skimmers killed | 359 |
Crime |
|
Fines issued | 110 |
Lifetime fines value | 44,565 cr |
Bounties received/earned | 602 |
Lifetime bounty value | 641,630 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 1,900,615 cr |
Commodities smuggled | 532 |
Average profit | 73,101 cr |
Highest single transaction | 718,960 cr |
Trading |
|
Market network | 199 |
Trading profit | 7,448,282,946 cr |
Commodities traded | 134,058 |
Average profit | 9,404,398 cr |
Highest single transaction | 844,293,120 cr |
Mining |
|
Profits from mining | 5,026,484,127 cr |
Minerals refined | 5,215 |
Materials collected | 12,458 |
Exploration |
|
Systems visited | 2,280 |
Profits from exploration | 28,007,738 cr |
Level 2 detailed scans | 2,816 |
Level 3 detailed scans | 2,826 |
Highest payout | 824,843 cr |
Total hyperspace distance | 81,226 ly |
Total hyperspace jumps | 4,136 |
Max distance from start | 1,059.21 ly |
Max distance from Sol | 1,009.80 ly |
Max distance from Colonia | 22,568.36 ly |
Approximate time played | 7W 4D 17H 42M |
Passengers |
|
Total bulk passengers delivered | 500 |
Total VIPs delivered | 179 |
Total delivered | 679 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 46 |
Total profit | 942,875 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1,395 |
Grade 1 upgrades generated | 695 |
Grade 2 upgrades generated | 331 |
Grade 3 upgrades generated | 217 |
Grade 4 upgrades generated | 91 |
Grade 5 upgrades generated | 61 |
Crew |
|
Crew credits earned | 594,930,106 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 3H 3M 1S |
Time in gunner role | 3H 5M 23S |
Total credits accrued | 2,966 cr |