CMDR whytewolf profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4,316,379,292 cr |
Credits spent on ships | 974,536,397 cr |
Credits spent on outfitting | 3,255,692,356 cr |
Credits spent on repairs | 33,130,393 cr |
Credits spent on fuel | 421,840 cr |
Credits spent on munitions | 4,282,892 cr |
Insurance claims | 125 |
Total claim costs | 394,579,945 cr |
Combat |
|
Bounties claimed | 3,004 |
Profit from bounties | 136,894,621 cr |
Combat bonds | 1,035 |
Profit from combat bonds | 37,887,294 cr |
Assassinations | 12 |
Profit from assassinations | 4,875,585 cr |
Highest single reward | 446,780 cr |
Skimmers killed | 150 |
Crime |
|
Fines issued | 131 |
Lifetime fines value | 236,510 cr |
Bounties received/earned | 172 |
Lifetime bounty value | 68,300 cr |
Highest bounty issued | 8,075 cr |
Smuggling |
|
Black market network | 24 |
Black market profit | 1,285,392 cr |
Commodities smuggled | 165 |
Average profit | 20,084 cr |
Highest single transaction | 412,352 cr |
Trading |
|
Market network | 102 |
Trading profit | 10,960,808,748 cr |
Commodities traded | 30,323 |
Average profit | 21,877,862 cr |
Highest single transaction | 919,008,000 cr |
Mining |
|
Profits from mining | 10,887,729,202 cr |
Minerals refined | 11,015 |
Materials collected | 16,325 |
Exploration |
|
Systems visited | 4,268 |
Profits from exploration | 148,178,985 cr |
Level 2 detailed scans | 8,598 |
Level 3 detailed scans | 10,455 |
Highest payout | 4,589,199 cr |
Total hyperspace distance | 182,137 ly |
Total hyperspace jumps | 6,323 |
Max distance from start | 19,482.15 ly |
Max distance from Sol | 19,347.82 ly |
Max distance from Colonia | 30,525.11 ly |
Approximate time played | 10W 3D 6H 6M |
Passengers |
|
Total bulk passengers delivered | 973 |
Total VIPs delivered | 1,689 |
Total delivered | 2,662 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 51,657 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,174 |
Grade 1 upgrades generated | 247 |
Grade 2 upgrades generated | 288 |
Grade 3 upgrades generated | 323 |
Grade 4 upgrades generated | 164 |
Grade 5 upgrades generated | 152 |
Crew |
|
Crew credits earned | 206,134,389 cr |
Crew hired | 17 |
Crew fired | 12 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 12H 3M 7S |
Time in gunner role | 8M 3S |
Time in fighter con role | 9M 11S |
Total credits accrued | 113,636 cr |