CMDR Marcronos profile
(Krait Phantom)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 683,981,701 cr |
Credits spent on ships | 356,042,868 cr |
Credits spent on outfitting | 407,080,772 cr |
Credits spent on repairs | 1,308,884 cr |
Credits spent on fuel | 158,197 cr |
Credits spent on munitions | 107,244 cr |
Insurance claims | 11 |
Total claim costs | 15,881,864 cr |
Combat |
|
Bounties claimed | 22 |
Profit from bounties | 50,587 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 22,000 cr |
Skimmers killed | 19 |
Crime |
|
Fines issued | 27 |
Lifetime fines value | 1,067,905 cr |
Bounties received/earned | 16 |
Lifetime bounty value | 17,300 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 2,283,210 cr |
Commodities smuggled | 974 |
Average profit | 190,268 cr |
Highest single transaction | 1,029,924 cr |
Trading |
|
Market network | 131 |
Trading profit | 162,166,207 cr |
Commodities traded | 78,219 |
Average profit | 337,846 cr |
Highest single transaction | 8,762,686 cr |
Mining |
|
Profits from mining | 17,922,191 cr |
Minerals refined | 1,547 |
Materials collected | 2,745 |
Exploration |
|
Systems visited | 2,796 |
Profits from exploration | 297,125,570 cr |
Level 2 detailed scans | 12,532 |
Level 3 detailed scans | 13,204 |
Highest payout | 11,067,310 cr |
Total hyperspace distance | 87,998 ly |
Total hyperspace jumps | 3,599 |
Max distance from start | 17,583.07 ly |
Max distance from Sol | 17,589.86 ly |
Max distance from Colonia | 22,742.17 ly |
Approximate time played | 3W 2H 39M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 12 |
Total delivered | 12 |
Total ejected | 13 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 35,686 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 107 |
Grade 1 upgrades generated | 89 |
Grade 2 upgrades generated | 10 |
Grade 3 upgrades generated | 6 |
Grade 4 upgrades generated | 2 |