CMDR Bartizan profile
(Anaconda)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 20,416,447,234 cr |
Credits spent on ships | 2,958,368,320 cr |
Credits spent on outfitting | 10,476,371,999 cr |
Credits spent on repairs | 46,269,857 cr |
Credits spent on fuel | 2,419,791 cr |
Credits spent on munitions | 4,536,606 cr |
Insurance claims | 49 |
Total claim costs | 310,250,162 cr |
Combat |
|
Bounties claimed | 8,219 |
Profit from bounties | 558,671,718 cr |
Combat bonds | 724 |
Profit from combat bonds | 23,749,480 cr |
Assassinations | 82 |
Profit from assassinations | 26,978,582 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 54 |
Crime |
|
Fines issued | 244 |
Lifetime fines value | 3,110,630 cr |
Bounties received/earned | 129 |
Lifetime bounty value | 136,835 cr |
Highest bounty issued | 13,760 cr |
Smuggling |
|
Black market network | 35 |
Black market profit | 5,563,339 cr |
Commodities smuggled | 683 |
Average profit | 67,028 cr |
Highest single transaction | 1,121,433 cr |
Trading |
|
Market network | 237 |
Trading profit | 19,515,841,978 cr |
Commodities traded | 201,476 |
Average profit | 10,746,609 cr |
Highest single transaction | 446,106,624 cr |
Mining |
|
Profits from mining | 19,081,914,260 cr |
Minerals refined | 27,708 |
Materials collected | 21,886 |
Exploration |
|
Systems visited | 37,218 |
Profits from exploration | 2,861,666,002 cr |
Level 2 detailed scans | 93,497 |
Level 3 detailed scans | 153,192 |
Highest payout | 6,642,818 cr |
Total hyperspace distance | 2,150,459 ly |
Total hyperspace jumps | 45,458 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 20W 3D 49M |
Passengers |
|
Total bulk passengers delivered | 286 |
Total VIPs delivered | 411 |
Total delivered | 697 |
Total ejected | 97 |
Search and Rescue |
|
Total items rescued | 136 |
Total profit | 1,581,214 cr |
Total rescue transactions | 35 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1,514 |
Grade 1 upgrades generated | 355 |
Grade 2 upgrades generated | 247 |
Grade 3 upgrades generated | 350 |
Grade 4 upgrades generated | 283 |
Grade 5 upgrades generated | 279 |
Crew |
|
Crew credits earned | 813,521,779 cr |
Crew hired | 36 |
Crew fired | 32 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 24M 49S |
Time in gunner role | 1M 36S |