CMDR Molander [UGC] profile
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 18,261,638,433 cr |
Credits spent on ships | 11,619,181,509 cr |
Credits spent on outfitting | 28,939,515,926 cr |
Credits spent on repairs | 90,751,574 cr |
Credits spent on fuel | 1,403,456 cr |
Credits spent on munitions | 4,467,735 cr |
Insurance claims | 49 |
Total claim costs | 380,083,346 cr |
Combat |
|
Bounties claimed | 8,936 |
Profit from bounties | 931,341,576 cr |
Combat bonds | 5,762 |
Profit from combat bonds | 3,261,157,776 cr |
Assassinations | 104 |
Profit from assassinations | 28,050,256 cr |
Highest single reward | 1,930,567 cr |
Skimmers killed | 97 |
Crime |
|
Fines issued | 62 |
Lifetime fines value | 1,231,775 cr |
Bounties received/earned | 63 |
Lifetime bounty value | 92,195 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 3,385,022 cr |
Commodities smuggled | 2,518 |
Average profit | 153,865 cr |
Highest single transaction | 1,296,205 cr |
Trading |
|
Market network | 562 |
Trading profit | 10,683,707,385 cr |
Commodities traded | 485,184 |
Average profit | 3,880,751 cr |
Highest single transaction | 1,208,548,432 cr |
Mining |
|
Profits from mining | 10,257,692,077 cr |
Minerals refined | 22,941 |
Materials collected | 49,067 |
Exploration |
|
Systems visited | 33,593 |
Profits from exploration | 9,552,733,287 cr |
Level 2 detailed scans | 184,305 |
Level 3 detailed scans | 409,491 |
Highest payout | 25,805,206 cr |
Total hyperspace distance | 1,893,440 ly |
Total hyperspace jumps | 44,979 |
Max distance from start | 65,333.10 ly |
Max distance from Sol | 65,389.94 ly |
Max distance from Colonia | 48,958.95 ly |
Approximate time played | 54W 5D 18H 2M |
Passengers |
|
Total bulk passengers delivered | 5,473 |
Total VIPs delivered | 517 |
Total delivered | 5,990 |
Total ejected | 85 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 62,073 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 8,317 |
Grade 1 upgrades generated | 914 |
Grade 2 upgrades generated | 1,192 |
Grade 3 upgrades generated | 1,650 |
Grade 4 upgrades generated | 1,961 |
Grade 5 upgrades generated | 2,600 |
Crew |
|
Crew credits earned | 190,308,152 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 10H 5M 34S |