CMDR CuratorViper profile
(Anaconda)
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 571,997,678 cr |
Credits spent on ships | 206,589,742 cr |
Credits spent on outfitting | 358,045,314 cr |
Credits spent on repairs | 2,832,928 cr |
Credits spent on fuel | 27,126 cr |
Credits spent on munitions | 354,007 cr |
Insurance claims | 30 |
Total claim costs | 25,477,637 cr |
Combat |
|
Bounties claimed | 1,845 |
Profit from bounties | 74,993,937 cr |
Combat bonds | 60 |
Profit from combat bonds | 1,701,200 cr |
Assassinations | 2 |
Profit from assassinations | 7,178 cr |
Highest single reward | 224,536 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 34 |
Lifetime fines value | 8,775 cr |
Bounties received/earned | 11 |
Lifetime bounty value | 7,740 cr |
Highest bounty issued | 4,200 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 3,020 cr |
Commodities smuggled | 8 |
Average profit | 1,510 cr |
Highest single transaction | 2,908 cr |
Trading |
|
Market network | 6 |
Trading profit | 19,282,027 cr |
Commodities traded | 214 |
Average profit | 521,136 cr |
Highest single transaction | 19,019,700 cr |
Mining |
|
Profits from mining | 17,117,730 cr |
Minerals refined | 120 |
Materials collected | 1,387 |
Exploration |
|
Systems visited | 2,694 |
Profits from exploration | 435,650,626 cr |
Level 2 detailed scans | 3,037 |
Level 3 detailed scans | 3,970 |
Highest payout | 8,252,464 cr |
Total hyperspace distance | 103,857 ly |
Total hyperspace jumps | 3,016 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 25,149.94 ly |
Approximate time played | 2W 2D 15H 9M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 586 |
Total delivered | 586 |
Total ejected | 36 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 36 |
Grade 1 upgrades generated | 11 |
Grade 2 upgrades generated | 10 |
Grade 3 upgrades generated | 8 |
Grade 4 upgrades generated | 4 |
Grade 5 upgrades generated | 3 |
Crew |
|
Crew credits earned | 24,673,114 cr |
Crew hired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 53M 20S |
Time in gunner role | 32M 7S |
Time in fighter con role | 23M 39S |
Total credits accrued | 1,010,000 cr |