CMDR Bofhenator profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2,628,087,724 cr |
Credits spent on ships | 766,360,415 cr |
Credits spent on outfitting | 2,770,018,624 cr |
Credits spent on repairs | 19,130,781 cr |
Credits spent on fuel | 451,607 cr |
Credits spent on munitions | 5,715,442 cr |
Insurance claims | 39 |
Total claim costs | 94,128,087 cr |
Combat |
|
Bounties claimed | 11,385 |
Profit from bounties | 391,512,297 cr |
Combat bonds | 1,110 |
Profit from combat bonds | 23,165,122 cr |
Assassinations | 146 |
Profit from assassinations | 58,506,630 cr |
Highest single reward | 318,340 cr |
Skimmers killed | 156 |
Crime |
|
Fines issued | 91 |
Lifetime fines value | 327,149 cr |
Bounties received/earned | 145 |
Lifetime bounty value | 100,590 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 30 |
Black market profit | 1,701,607 cr |
Commodities smuggled | 759 |
Average profit | 33,365 cr |
Highest single transaction | 219,420 cr |
Trading |
|
Market network | 311 |
Trading profit | 89,457,086 cr |
Commodities traded | 38,717 |
Average profit | 76,004 cr |
Highest single transaction | 4,202,544 cr |
Mining |
|
Profits from mining | 6,387,706 cr |
Minerals refined | 1,184 |
Materials collected | 18,774 |
Exploration |
|
Systems visited | 20,120 |
Profits from exploration | 583,518,451 cr |
Level 2 detailed scans | 24,477 |
Level 3 detailed scans | 81,389 |
Highest payout | 6,917,490 cr |
Total hyperspace distance | 754,050 ly |
Total hyperspace jumps | 25,409 |
Max distance from start | 65,390.60 ly |
Max distance from Sol | 65,319.47 ly |
Max distance from Colonia | 46,284.34 ly |
Approximate time played | 15W 2D 22H 10M |
Passengers |
|
Total bulk passengers delivered | 5,153 |
Total VIPs delivered | 1,259 |
Total delivered | 6,412 |
Total ejected | 14 |
Search and Rescue |
|
Total items rescued | 33 |
Total profit | 328,420 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 774 |
Grade 1 upgrades generated | 200 |
Grade 2 upgrades generated | 154 |
Grade 3 upgrades generated | 174 |
Grade 4 upgrades generated | 134 |
Grade 5 upgrades generated | 112 |
Crew |
|
Crew credits earned | 189,410,031 cr |
Crew hired | 11 |
Crew fired | 3 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 53M 19S |