CMDR Nano II profile
(Krait Mk II)
Federation: Ensign
Empire: Baron
Balance |
|
---|---|
Current assets | 1,668,480,657 cr |
Credits spent on ships | 793,121,661 cr |
Credits spent on outfitting | 2,082,491,497 cr |
Credits spent on repairs | 9,111,061 cr |
Credits spent on fuel | 239,216 cr |
Credits spent on munitions | 1,305,011 cr |
Insurance claims | 45 |
Total claim costs | 170,044,954 cr |
Combat |
|
Bounties claimed | 820 |
Profit from bounties | 32,733,076 cr |
Combat bonds | 624 |
Profit from combat bonds | 19,886,653 cr |
Assassinations | 25 |
Profit from assassinations | 2,019,101 cr |
Highest single reward | 274,455 cr |
Skimmers killed | 82 |
Crime |
|
Fines issued | 228 |
Lifetime fines value | 1,006,791 cr |
Bounties received/earned | 121 |
Lifetime bounty value | 302,200 cr |
Highest bounty issued | 111,300 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 147,119 cr |
Commodities smuggled | 30 |
Average profit | 24,520 cr |
Highest single transaction | 85,188 cr |
Trading |
|
Market network | 63 |
Trading profit | 1,207,014,215 cr |
Commodities traded | 10,643 |
Average profit | 6,035,071 cr |
Highest single transaction | 179,230,644 cr |
Mining |
|
Profits from mining | 1,191,866,734 cr |
Minerals refined | 1,151 |
Materials collected | 7,047 |
Exploration |
|
Systems visited | 3,234 |
Profits from exploration | 240,768,239 cr |
Level 2 detailed scans | 8,319 |
Level 3 detailed scans | 8,455 |
Highest payout | 7,017,337 cr |
Total hyperspace distance | 110,432 ly |
Total hyperspace jumps | 4,275 |
Max distance from start | 21,938.59 ly |
Max distance from Sol | 22,008.08 ly |
Max distance from Colonia | 22,442.77 ly |
Approximate time played | 3W 2D 13H 59M |
Passengers |
|
Total bulk passengers delivered | 51 |
Total VIPs delivered | 17 |
Total delivered | 68 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 136,080 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 687 |
Grade 1 upgrades generated | 200 |
Grade 2 upgrades generated | 165 |
Grade 3 upgrades generated | 154 |
Grade 4 upgrades generated | 101 |
Grade 5 upgrades generated | 67 |
Crew |
|
Crew credits earned | 88,398,672 cr |
Crew hired | 9 |
Crew fired | 6 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 6H 2M 44S |
Time in gunner role | 5M 54S |
Time in fighter con role | 29M 19S |
Total credits accrued | 328,489 cr |