CMDR Deelkar profile
(Asp Explorer)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 20,928,590,912 cr |
Credits spent on ships | 1,080,573,763 cr |
Credits spent on outfitting | 3,278,791,530 cr |
Credits spent on repairs | 36,661,620 cr |
Credits spent on fuel | 818,213 cr |
Credits spent on munitions | 3,474,659 cr |
Insurance claims | 29 |
Total claim costs | 231,758,580 cr |
Combat |
|
Bounties claimed | 9,112 |
Profit from bounties | 564,639,259 cr |
Combat bonds | 2,956 |
Profit from combat bonds | 80,680,019 cr |
Assassinations | 21 |
Profit from assassinations | 5,479,395 cr |
Highest single reward | 1,728,353 cr |
Skimmers killed | 106 |
Crime |
|
Fines issued | 116 |
Lifetime fines value | 30,774 cr |
Bounties received/earned | 188 |
Lifetime bounty value | 105,860 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 26,584 cr |
Commodities smuggled | 12 |
Average profit | 13,292 cr |
Highest single transaction | 23,250 cr |
Trading |
|
Market network | 186 |
Trading profit | 1,287,456,149 cr |
Commodities traded | 278,609 |
Average profit | 775,109 cr |
Highest single transaction | 28,337,712 cr |
Mining |
|
Profits from mining | 11,301,499,225 cr |
Minerals refined | 1,902 |
Materials collected | 7,820 |
Exploration |
|
Systems visited | 8,632 |
Profits from exploration | 167,323,460 cr |
Level 2 detailed scans | 6,954 |
Level 3 detailed scans | 9,748 |
Highest payout | 2,824,370 cr |
Total hyperspace distance | 382,447 ly |
Total hyperspace jumps | 15,061 |
Max distance from start | 10,958.82 ly |
Max distance from Sol | 11,014.89 ly |
Max distance from Colonia | 23,702.21 ly |
Approximate time played | 14W 1D 22H 56M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 2,073 |
Total delivered | 2,073 |
Total ejected | 122 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 609 |
Grade 1 upgrades generated | 193 |
Grade 2 upgrades generated | 136 |
Grade 3 upgrades generated | 168 |
Grade 4 upgrades generated | 76 |
Grade 5 upgrades generated | 36 |
Crew |
|
Crew credits earned | 929,195,903 cr |
Crew hired | 7 |
Crew fired | 2 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 7H 44M 57S |
Time in fighter con role | 43M 37S |
Total credits accrued | 668,772 cr |