CMDR Brancaleone profile
(Mamba)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13,917,023,360 cr |
Credits spent on ships | 1,435,502,751 cr |
Credits spent on outfitting | 6,350,196,289 cr |
Credits spent on repairs | 187,482,798 cr |
Credits spent on fuel | 2,150,105 cr |
Credits spent on munitions | 9,215,277 cr |
Insurance claims | 291 |
Total claim costs | 2,421,297,552 cr |
Combat |
|
Bounties claimed | 20,298 |
Profit from bounties | 609,214,801 cr |
Combat bonds | 2,633 |
Profit from combat bonds | 90,982,063 cr |
Assassinations | 2 |
Profit from assassinations | 1,562,142 cr |
Highest single reward | 331,675 cr |
Skimmers killed | 106 |
Crime |
|
Fines issued | 825 |
Lifetime fines value | 14,937,411 cr |
Bounties received/earned | 878 |
Lifetime bounty value | 12,510,800 cr |
Highest bounty issued | 2,673,300 cr |
Smuggling |
|
Black market network | 103 |
Black market profit | 79,850,211 cr |
Commodities smuggled | 16,393 |
Average profit | 139,843 cr |
Highest single transaction | 2,218,200 cr |
Trading |
|
Market network | 848 |
Trading profit | 15,657,583,818 cr |
Commodities traded | 391,224 |
Average profit | 2,442,681 cr |
Highest single transaction | 687,702,528 cr |
Mining |
|
Profits from mining | 13,536,138,187 cr |
Minerals refined | 64,014 |
Materials collected | 275,150 |
Exploration |
|
Systems visited | 25,789 |
Profits from exploration | 2,752,612,132 cr |
Level 2 detailed scans | 90,858 |
Level 3 detailed scans | 415,398 |
Highest payout | 44,043,312 cr |
Total hyperspace distance | 588,745 ly |
Total hyperspace jumps | 35,521 |
Max distance from start | 24,890.72 ly |
Max distance from Sol | 24,958.25 ly |
Max distance from Colonia | 31,418.09 ly |
Approximate time played | 63W 21H 31M |
Passengers |
|
Total bulk passengers delivered | 122 |
Total VIPs delivered | 431 |
Total delivered | 553 |
Total ejected | 130 |
Search and Rescue |
|
Total items rescued | 32 |
Total profit | 542,822 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 3,379 |
Grade 1 upgrades generated | 522 |
Grade 2 upgrades generated | 373 |
Grade 3 upgrades generated | 643 |
Grade 4 upgrades generated | 734 |
Grade 5 upgrades generated | 1,107 |
Crew |
|
Crew credits earned | 7,147,418,452 cr |
Crew hired | 48 |
Crew fired | 13 |
Crew lost | 48 |
Multi-Crew |
|
Total time in multi-crew | 6H 53M 38S |
Time in gunner role | 33M 25S |
Time in fighter con role | 10M 20S |