CMDR Roybe profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 2,775,782,175 cr |
Credits spent on ships | 1,178,048,704 cr |
Credits spent on outfitting | 3,594,023,887 cr |
Credits spent on repairs | 17,501,603 cr |
Credits spent on fuel | 1,330,425 cr |
Credits spent on munitions | 1,937,599 cr |
Insurance claims | 68 |
Total claim costs | 215,008,049 cr |
Combat |
|
Bounties claimed | 942 |
Profit from bounties | 15,424,174 cr |
Combat bonds | 2,551 |
Profit from combat bonds | 60,849,480 cr |
Assassinations | 96 |
Profit from assassinations | 7,561,809 cr |
Highest single reward | 251,670 cr |
Skimmers killed | 156 |
Crime |
|
Fines issued | 777 |
Lifetime fines value | 4,229,118 cr |
Bounties received/earned | 753 |
Lifetime bounty value | 2,427,985 cr |
Highest bounty issued | 14,385 cr |
Smuggling |
|
Black market network | 26 |
Black market profit | 3,887,184 cr |
Commodities smuggled | 2,326 |
Average profit | 42,252 cr |
Highest single transaction | 742,462 cr |
Trading |
|
Market network | 224 |
Trading profit | 746,343,687 cr |
Commodities traded | 493,649 |
Average profit | 328,641 cr |
Highest single transaction | 85,610,082 cr |
Mining |
|
Profits from mining | 214,253,634 cr |
Minerals refined | 2,880 |
Materials collected | 8,657 |
Exploration |
|
Systems visited | 6,876 |
Profits from exploration | 367,980,881 cr |
Level 2 detailed scans | 17,622 |
Level 3 detailed scans | 17,038 |
Highest payout | 7,324,415 cr |
Total hyperspace distance | 280,806 ly |
Total hyperspace jumps | 14,309 |
Max distance from start | 39,179.80 ly |
Max distance from Sol | 39,221.51 ly |
Max distance from Colonia | 22,568.25 ly |
Approximate time played | 13W 4D 4M |
Passengers |
|
Total bulk passengers delivered | 3,162 |
Total VIPs delivered | 6,162 |
Total delivered | 9,324 |
Total ejected | 105 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 272,600 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 413 |
Grade 1 upgrades generated | 86 |
Grade 2 upgrades generated | 95 |
Grade 3 upgrades generated | 108 |
Grade 4 upgrades generated | 70 |
Grade 5 upgrades generated | 54 |
Crew |
|
Crew credits earned | 26,579,860 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 52M 18S |