CMDR Sayunarushima profile

(Type-9 Heavy)

Federation: Cadet
Empire: None
Balance |
|
---|---|
Current assets | 750,944,337 cr |
Credits spent on ships | 1,272,247,208 cr |
Credits spent on outfitting | 2,230,977,585 cr |
Credits spent on repairs | 5,652,372 cr |
Credits spent on fuel | 257,786 cr |
Credits spent on munitions | 571,719 cr |
Insurance claims | 30 |
Total claim costs | 87,827,637 cr |
Combat |
|
Bounties claimed | 767 |
Profit from bounties | 22,186,208 cr |
Combat bonds | 162 |
Profit from combat bonds | 2,315,942 cr |
Assassinations | 6 |
Profit from assassinations | 702,573 cr |
Highest single reward | 260,188 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 88 |
Lifetime fines value | 210,909 cr |
Bounties received/earned | 13 |
Lifetime bounty value | 6,460 cr |
Highest bounty issued | 3,300 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 3,116,976 cr |
Commodities smuggled | 996 |
Average profit | 32,810 cr |
Highest single transaction | 1,369,836 cr |
Trading |
|
Market network | 158 |
Trading profit | 361,686,838 cr |
Commodities traded | 69,830 |
Average profit | 379,923 cr |
Highest single transaction | 55,398,240 cr |
Mining |
|
Profits from mining | 184,677,709 cr |
Minerals refined | 3,140 |
Materials collected | 8,548 |
Exploration |
|
Systems visited | 2,410 |
Profits from exploration | 341,926,350 cr |
Level 2 detailed scans | 2,965 |
Level 3 detailed scans | 4,285 |
Highest payout | 2,640,389 cr |
Total hyperspace distance | 56,558 ly |
Total hyperspace jumps | 3,329 |
Max distance from start | 3,379.79 ly |
Max distance from Sol | 3,331.43 ly |
Max distance from Colonia | 22,292.32 ly |
Approximate time played | 3W 1H 33M |
Passengers |
|
Total bulk passengers delivered | 9,318 |
Total VIPs delivered | 708 |
Total delivered | 10,026 |
Total ejected | 170 |
Search and Rescue |
|
Total items rescued | 6,085 |
Total profit | 70,592,904 cr |
Total rescue transactions | 215 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 152 |
Grade 1 upgrades generated | 52 |
Grade 2 upgrades generated | 33 |
Grade 3 upgrades generated | 35 |
Grade 4 upgrades generated | 32 |
Crew |
|
Crew credits earned | 26,455,290 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 53M 53S |
Time in gunner role | 37M 59S |
Time in fighter con role | 2M 24S |
Total credits accrued | 199,176 cr |
Total fines accrued | 199,176 cr |