CMDR Giblood profile
(Imperial Cutter)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 17,665,173,362 cr |
Credits spent on ships | 2,596,652,810 cr |
Credits spent on outfitting | 8,587,649,048 cr |
Credits spent on repairs | 116,424,045 cr |
Credits spent on fuel | 1,199,540 cr |
Credits spent on munitions | 11,782,062 cr |
Insurance claims | 311 |
Total claim costs | 1,914,334,717 cr |
Combat |
|
Bounties claimed | 8,874 |
Profit from bounties | 511,959,131 cr |
Combat bonds | 4,904 |
Profit from combat bonds | 864,967,496 cr |
Assassinations | 57 |
Profit from assassinations | 36,651,713 cr |
Highest single reward | 639,825 cr |
Skimmers killed | 3,818 |
Crime |
|
Fines issued | 1,594 |
Lifetime fines value | 572,683,373 cr |
Bounties received/earned | 4,354 |
Lifetime bounty value | 433,485,316 cr |
Highest bounty issued | 5,329,600 cr |
Smuggling |
|
Black market network | 30 |
Black market profit | 487,186,580 cr |
Commodities smuggled | 62,137 |
Average profit | 388,196 cr |
Highest single transaction | 13,630,600 cr |
Trading |
|
Market network | 140 |
Trading profit | 8,562,817,833 cr |
Commodities traded | 51,545 |
Average profit | 5,585,661 cr |
Highest single transaction | 764,978,176 cr |
Mining |
|
Profits from mining | 8,532,283,865 cr |
Minerals refined | 10,920 |
Materials collected | 36,826 |
Exploration |
|
Systems visited | 9,030 |
Profits from exploration | 396,039,405 cr |
Level 2 detailed scans | 12,861 |
Level 3 detailed scans | 15,496 |
Highest payout | 9,663,297 cr |
Total hyperspace distance | 474,036 ly |
Total hyperspace jumps | 19,248 |
Max distance from start | 25,943.04 ly |
Max distance from Sol | 25,998.32 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 17W 14H 29M |
Passengers |
|
Total bulk passengers delivered | 4,781 |
Total VIPs delivered | 795 |
Total delivered | 5,576 |
Total ejected | 96 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 209,733 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 3,778 |
Grade 1 upgrades generated | 431 |
Grade 2 upgrades generated | 349 |
Grade 3 upgrades generated | 821 |
Grade 4 upgrades generated | 879 |
Grade 5 upgrades generated | 1,298 |
Crew |
|
Crew credits earned | 1,770,033,105 cr |
Crew hired | 52 |
Crew fired | 26 |
Crew lost | 33 |
Multi-Crew |
|
Total time in multi-crew | 6H 43M 4S |
Time in gunner role | 6M 13S |
Time in fighter con role | 2H 25M 11S |
Total credits accrued | 1,633,225 cr |
Total fines accrued | 201,024 cr |