CMDR Jacob99 profile

(Krait MkII)

Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 33,479,700,791 cr |
Credits spent on ships | 1,222,852,118 cr |
Credits spent on outfitting | 2,409,512,326 cr |
Credits spent on repairs | 115,229,521 cr |
Credits spent on fuel | 507,770 cr |
Credits spent on munitions | 4,542,614 cr |
Insurance claims | 41 |
Total claim costs | 217,892,256 cr |
Combat |
|
Bounties claimed | 1,989 |
Profit from bounties | 143,936,073 cr |
Combat bonds | 4,350 |
Profit from combat bonds | 1,460,202,458 cr |
Assassinations | 26 |
Profit from assassinations | 13,664,441 cr |
Highest single reward | 495,684 cr |
Skimmers killed | 608 |
Crime |
|
Fines issued | 318 |
Lifetime fines value | 438,305 cr |
Bounties received/earned | 51 |
Lifetime bounty value | 46,000 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 128,489 cr |
Commodities smuggled | 22 |
Average profit | 9,884 cr |
Highest single transaction | 77,958 cr |
Trading |
|
Market network | 74 |
Trading profit | -339,764,807 cr |
Commodities traded | 62,368 |
Average profit | -1,096,016 cr |
Highest single transaction | 48,951,640 cr |
Mining |
|
Profits from mining | 72,090,000 cr |
Minerals refined | 773 |
Materials collected | 31,042 |
Exploration |
|
Systems visited | 59,506 |
Profits from exploration | 37,942,096,335 cr |
Level 2 detailed scans | 548,752 |
Level 3 detailed scans | 562,590 |
Highest payout | 58,247,988 cr |
Total hyperspace distance | 3,318,635 ly |
Total hyperspace jumps | 63,307 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,640.53 ly |
Max distance from Colonia | 48,992.27 ly |
Approximate time played | 39W 4D 19H 8M |
Passengers |
|
Total bulk passengers delivered | 4,262 |
Total VIPs delivered | 2,185 |
Total delivered | 6,447 |
Total ejected | 16 |
Search and Rescue |
|
Total items rescued | 234 |
Total profit | 3,160,912 cr |
Total rescue transactions | 48 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2,155 |
Grade 1 upgrades generated | 281 |
Grade 2 upgrades generated | 305 |
Grade 3 upgrades generated | 411 |
Grade 4 upgrades generated | 529 |
Grade 5 upgrades generated | 629 |
Crew |
|
Crew credits earned | 13,613,479 cr |
Crew hired | 44 |
Crew fired | 43 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 8H 53M 52S |
Total credits accrued | 48,338 cr |